A wonderful article about the re-release of Star Wars 1st Edition over on Enworld, and I have to admit although I've owned the game since it came out, I have never played or GM'ed 1st Edition. It was 2nd Edition and 2nd Edition R+E we always played in our group, but I've been told that 1st had a number of features which were actually better than 2nd, but without playing the game I'm not in a good position to judge.
In many ways the 1st Edition books were far better presented, and while for me the 2nd Edition R+E rulebook is a masterpiece, there definitely is something about the original which is more of a collectable and there's something fan more fanboy about it. Remembering the time it was released, when Star Wars was basically dead (in the Early 90's Star Wars was basically where Starship Troopers is now, there are a bunch of fans, and many remember it kindly, but it's years old and its credibility was ruined by cheap follow ups), this was something that treated it right and something fans could pick up and feel pride in.
Anyway, let me know if you've any memories of 1st edition, and head on over and read Enworlds thoughts on the matter.
Well that's us through the first season of Rebels already, and normally I'd take a break after a season of reviews and do something else. However, I've already watched the pilot film for season 2 and will be reviewing it tomorrow before it gets stale. I've got some housekeeping across the site to do, so while I'm going to press on with season 2 of Rebels, updates may be sporadic as I do a few other things as well.
Since Doctor Ball is an IT-O interrogation droid, and the Arquitens Command Cruiser is just an updated Arquitens Light Cruiser, there's not a lot new on the site today. The Arquitens I lowered the passenger accommodation and cargo space to make space for the new weapons and starfighter racks, and boosted shields and sensors to show some improvement to the design over the years since it was first introduced. And Doctor Ball was added only because of the Robot Chicken sketch I mentioned yesterday, so he's basically an IT-O droid, but with an advanced vocoder.
We're happy to release on the site today a PDF book we've put together over the last week (which is why we've been a little quiet), an introductory version of the D6 rules put together as the Solo: A Star Wars Story: OpenD6 RPG.
It contains a cut down version of the D6 rules (mainly the Force powers have been removed), and is packaged together with various stats from the Solo movie.
As you may have seen in recent posts, a friend and I have been started an RPG group for our tween aged kids, and I have put together this rulebook to mainly distribute to them, but also as I feel if West End Games had still been producing Star Wars material at this time, that Solo would have been a perfect introductory setting for a game.
As time goes on, I hope to also release a full version of the rules, but with the Clone Wars era as the setting, and we'll see what happens regarding Rebels, Episodes 7-9 and Rogue One as time permits.
Anyway, enjoy, I hope this is of use to someone out there as well as me and the kids.
Recently the group I game with, and have been gaming with for the past 25+ years, regained a member. He'd dropped away from the group when he'd got married and had kids, but has more time available now.
This has been an amazing positive experience for the group, we gained another gamesmaster, one who'd been away studying what people online were talking about and coming up with ideas he was desperate to try. He knew us and our play style, but managed to shake things up massively. He's got us excited about gaming again, forcing us to play games we wouldn't normally consider, he's brought in interactive gaming screens, dragged us screaming into the 21st century by using online tools, and a bunch of other things. He's made the other GamesMasters in the group have to take a serious look at the way they GM, using music to signify when game time starts and chat time ends.
Anyway, Annie Bulloch over at Enworld has written a great article on the subject. read more here.
Apart from Taming Beasts, all of these stats were already covered in the Star Wars Rulebook. However, I required each of these for another project, and the printed ones were somewhat out of date, so I took the opportunity to update them. Some are only a single die code up or down, but some are more radical, such as the Stormtrooper blaster rifle was wrongly identified as being made by Sorosuub in the rulebook instead of Blastech.
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