RetroRPG: Catchup Week Day 4: Trinity Technology Manual
Wow, day 4 of catchup week, catching up with sourcebooks and adventures that I missed from my collection when going over various RPG's I've already covered in RetroRPG.
In RetroRPG I usually go through my extensive collection of old Role Playing Games, many of which are out of print and have been for decades, so are still in production but aren't really that well known. I go through the rulebook and talk for a while about the game it's good and bad points and whether I think it's worth a look.
Today I'm covering the Technology Manual for the Trinity RPG, it's filled with mechanised suits, cybernetics and spaceships, and is presented in cutting edge 1998 CGI, so looks like ass.