RPGGamer Menu
Home
        Editorials
        Old Updates

GM Tools

Reviews

RPG Hints
        Adventures
        House Rules
        Game Ideas

Star Wars D/6
        Campaign
        Starships
        Vehicles
        Equipment
        Planets
        Characters
        The Force
        Supplements
        Online Journal
        GM Screen
        Hardware
        NPC Generator

Star Wars Canon
        Rise of the Empire
        Imperial Era
        Post Empire Era

Star Wars D/20
        Starships
        Vehicles
        Equipment
        Planets
        Characters
        The Force
        Supplements
        Online Journal

Warhammer
StarGate SG1
Buffy RPG
Babylon 5
Farscape
Slaine
Star Trek
Lone Wolf RPG
Exalted
Earthdawn





Temere Corporation Serpent Obliterator

Temere Corp's Serpent Obliterator got themn in a lot of trouble for being open about selling them to whoever had the cash.
The Empire nearly shut the corporation down but for some mysterious reason it never happened and Temere Corp continued
with it's buisness. The Serpent Obliterator is a very long/tall serpantile droid with advanced targeting and sensor
equipment. It's body is segmened with lgiht armour while the head has a single yellow bar where eyes would be. Around the
head on each cardinal direction is a metal plated hvoering out around it a bit when it's active. This head array absorbs
enegy attacks against the droid's head and feeds it back into the ablative shields around the droid's body. The ablative
shields overtop the armour make it a hard droid to destroy, and would make an unwary opponent shoot at the head thus
recharging the ablative shields. All and all it is a evry dangerous opponent to have to face, especialy with it's
blasters which when firelinked can chew through a speeder.

Model: Temere Robotics Corporation Serpent Assault Droid
Dexterity: 3D
        Blaster 6D+1
        Dodge 7D+2

Knowledge: 1D
Mechanical: 1D
Perception: 2D
Strength: 4D+2
Technical: 1D

Equipped with:
- Ablative Energy Shields: Anytime an energy attack hits the body of the droid, do damage and  resist normaly. Now if
   there is damage left after resist it is taken away from the ablative armour which starts at and cannot exceed 25.
   (see below)
- Head Array: Anytime an energy atatck hits the ehad region of the droid roll damage and resist +2D(no called shot bonuses
   for damage) If the attack is resisted the energy is absorbed and the ablative energy shields are fully recharged.
- Thermal and image intensification sensor array, with built in  macro-binoculars
- Multi-Frequency Targeting and Acquisition System (MFTAS); +2D to Perception checks in low-   visibility situations,
   +2D to ranged weapon skill uses against targets that move more than 10 meters per round
- armour: +1D Vs Phyiscal
- Internal blasters chin mounted (3-25/100/250 ; 6D, 7D+1(firelinked))

Move: 14
Size: 10 meter tall (unfolded)
Cost: 50,000 credits


Comments made about this Article!



There are currently no comments for this article, be the first to post in the form below



Add your comment here!

Your Name/Handle:

        Add your comment in the box below.



Thanks for your comment, all comments are moderated, and those which are considered rude, insulting, or otherwise undesirable will be deleted.

As a simple test to avoid scripted additions to comments, please select the numbers listed above each box.
6
0
1
4
3



Page designed in Notepad, Logo`s done in Personal Paint on the Commodore Amiga
All text and stats by Dave Maloney, HTML and logos done by FreddyB
Images stolen from an unknown website at some remote time in the past.
Any complaints, writs for copyright abuse, etc should be addressed to the Webmaster FreddyB.