Proximity charges are common place antipersonnel weapons used by almost
every military organization in the galaxy. The concept is simple, when an
unsuspecting target wanders too near a proximity charge, it detonates, thus
eliminating the target. Most proximity charges have a trigger range of two
meters but this setting can easily be changed before priming.
Model: Merr-Sonn Munitions Proximity Charge
Type: All purpose explosive charge
Cost: 250 credits
Availability: 2, X
Blast Radius: 0-2/4/6
Game Notes: Mishaps - such as rolling a "1" on the Wild Die - indicate
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