Star Wars D/6
Star Wars D/20
Lone Wolf RPG
Proximity charges are common place antipersonnel weapons used by almost
every military organization in the galaxy. The concept is simple, when an
unsuspecting target wanders too near a proximity charge, it detonates, thus
eliminating the target. Most proximity charges have a trigger range of two
meters but this setting can easily be changed before priming.
Model: Merr-Sonn Munitions Proximity Charge
Type: All purpose explosive charge
Cost: 250 credits
Availability: 2, X
Blast Radius: 0-2/4/6
Game Notes: Mishaps - such as rolling a "1" on the Wild Die - indicate
|Add your comment here!|
Page designed in Notepad, Logo`s done in Personal Paint on the Commodore Amiga
All text and stats by Ryan Matheny, HTML and logos done by FreddyB
Images stolen from an unknown website at some remote time in the past.
Any complaints, writs for copyright abuse, etc should be addressed to the Webmaster FreddyB.