The D6 Rules
Quick Guide to D6
Star Wars D/6
Star Wars Canon
Rise of the Empire
Post Empire Era
Star Wars D/20
Lone Wolf RPG
Trained Only; Requires the Force Sensitive and Control feats
You can use the Force to remove any fear, anger,
or hatred replacing it with a deep calm.
Check: A Calmness check can calm you down to help you focus
on tasks at hand, and even to avoid the dark side. The result
of a calmness check determines to what extent calmness is achieved.
DC Emotional State
Up to 10 Minor Agitation
11 - 15 Marginal Fear, Anger or Hatred
16 - 20 Horror and Deeply Routed Fears.
21 - 25 Absolute Terror or Hatred
26 - 30 Aboslute Revulsion, Terror, or characters enveloped in the Dark Side
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