RPGGamer Menu
Home
        Editorials
        Old Updates

GM Tools

Reviews

RPG Hints
        Adventures
        House Rules
        Game Ideas

Star Wars D/6
        Campaign
        Starships
        Vehicles
        Equipment
        Planets
        Characters
        The Force
        Supplements
        Online Journal
        GM Screen
        Hardware
        NPC Generator

Star Wars Canon
        Rise of the Empire
        Imperial Era
        Post Empire Era

Star Wars D/20
        Starships
        Vehicles
        Equipment
        Planets
        Characters
        The Force
        Supplements
        Online Journal

Warhammer
StarGate SG1
Buffy RPG
Babylon 5
Farscape
Slaine
Star Trek
Lone Wolf RPG
Exalted
Earthdawn





Slayer Interceptor

The Slayer interceptor was a design by Subpro predating the development of
the soon-to-be infamous Z-95 Headhunter. The Slayer would prove to be a
moderately successful short-range interceptor which saw several years of
manufacture - Subpro stopped production of the Slayer when the Headhunter
was put on the open market.

The Slayer was what is typically classified as a tri-fighter due to its
three flight wings. The wing configuration is similar to that which would
later appear on the Empire's TIE Defenders in regards to placement and
spacing. Each of the wings were only a meter and a half in length and each
mounted a blaster cannon on the tip.

The Slayer propulsion was handled by six ion engines - mounted in pairs next
to each wing - which were very similar to those which would appear on the
first Z-95s. Due to the energy required to power six ion engines, Subpro
was forced not to include a shield generator or hyperdrive unit which not
only conserved power but also made the craft lighter and faster.

The Slayer was used in limited numbers by the Republic but was much more
commonly found serving private institutions such as corporations as well as
planetary defense forces.

Craft: Subpro V45-E "Slayer"
Class: Starfighter
Cost: 95,000 (new), 37,500 (used)
Size: Tiny (13.9 meters long)
Crew: 1 (Normal +2)
Passengers: None
Cargo Capacity: 50 kilograms
Consumables: 1 day
Hyperdrive: None
Maximum Speed: Ramming
Defense: 20 (+2 size, +10 armor)
Shield Points: 0
Hull Points: 60
DR: 5

Weapon: 3 Blaster Cannons (fire-linked)
Fire Arc: Front
Attack Bonus: +6 (+2 size, +2 crew, +2 fire control)
Damage: 3d10x2
Range Modifiers: PB +0, S -2, M/L n/a



Comments made about this Article!



There are currently no comments for this article, be the first to post in the form below



Add your comment here!

Your Name/Handle:

        Add your comment in the box below.



Thanks for your comment, all comments are moderated, and those which are considered rude, insulting, or otherwise undesirable will be deleted.

As a simple test to avoid scripted additions to comments, please select the numbers listed above each box.
0
0
8
4
9



Page designed in Notepad, Logo`s done in Personal Paint on the Commodore Amiga
All text and stats by Ryan Matheny, HTML and logos done by FreddyB
Images stolen from an unknown website at some remote time in the past.
Any complaints, writs for copyright abuse, etc should be addressed to the Webmaster FreddyB.