RPGGamer Menu
Home
        Editorials
        Old Updates

GM Tools

Reviews

RPG Hints
        Adventures
        House Rules
        Game Ideas

Star Wars D/6
        Campaign
        Starships
        Vehicles
        Equipment
        Planets
        Characters
        The Force
        Supplements
        Online Journal
        GM Screen
        Hardware
        NPC Generator

Star Wars Canon
        Rise of the Empire
        Imperial Era
        Post Empire Era

Star Wars D/20
        Starships
        Vehicles
        Equipment
        Planets
        Characters
        The Force
        Supplements
        Online Journal

Warhammer
StarGate SG1
Buffy RPG
Babylon 5
Farscape
Slaine
Star Trek
Lone Wolf RPG
Exalted
Earthdawn





TIE Devastator

The TIE Devastator was used in limited numbers during the Imperial civil
war that tore much of the galaxy apart just before the return of Emperor
Palpatine.

The TIE Devastator is perhaps the largest TIE fighter to ever be designed by
Sienar Fleet Systems. It was designed as a fourth generation TIE fighter (in
the same generation that the TIE Avenger and TIE Defender belong to) to
replace the aging TIE Bomber, however, the Scimitar assault bomber proved to
be a much cheaper and much more effective alternative.

The TIE Devastator is a radical departure from standard TIE designs. The
solar collection arrays are arranged as a trio of atmospheric wings that are
placed at equal distance around the main body of the ship. Two of the proton
torpedo launchers are installed in the ship's main fuselage just under the
cockpit while the other two are housed on extensions on either side of the
dorsal solar collection wing.

Standard protocol deploys the TIE Devastator into flights of four, usually
to be escorted by at least two flights of escort TIEs (TIE/ln). Those lucky
Imperial commanders that have any TIE Devastators under their command to use
them sparingly, saving them ffor only when extensive firepower is required
during a starfighter attack.

Craft: Sienar Fleet Systems' TIE DEV/S-B/G
Type: Dedicated heavy space bomber
Scale: Starfighter
Length: 23.4 meters
Skill: Starfighter piloting: TIE Devastator
Crew: 1; Gunners: 2
Crew Skill: Missile weapons 4D+1, starfighter piloting 4D, starship gunnery 5D
Cargo Capacity: 20 metric tons (bomb bay)
Consumables: 5 days
Hyperdrive Multiplier: x2
Nav Computer: Limited to 3 jumps
Cost: 300,000 (new), 225,000 (used)
Maneuverability: 2D
Space: 6
Atmosphere: 295; 850 kmh
Hull: 5D
Sensors:
        Passive: 20/0D
        Scan: 40/1D
        Search: 55/2D
        Focus: 3/3D
Weapons:
2 Laser Cannons (fire-linked)
        Fire Arc: Dorsal turret (cannot fire in back arc)
        Crew: 1 (Gunner 1)
        Skill: Starship gunnery
        Fire Control: 2D
        Space Range: 1-3/12/25
        Atmosphere Range: 100-300/1.2/2.5 km
        Damage: 4D
4 Proton Torpedo Launchers
        Fire Arc: Front
        Crew: 1 (Gunner 2)
        Skill: Missile weapons
        Ammo: 6 each
        Fire Control: 3D+2
        Space Range: 1/3/7
        Atmosphere Range: 50-500/1/5 km
        Damage: 9D (12D when fire-linked)


Comments made about this Article!



There are currently no comments for this article, be the first to post in the form below



Add your comment here!

Your Name/Handle:

        Add your comment in the box below.



Thanks for your comment, all comments are moderated, and those which are considered rude, insulting, or otherwise undesirable will be deleted.

As a simple test to avoid scripted additions to comments, please select the numbers listed above each box.
0
8
0
7
7



Page designed in Notepad, Logo`s done in Personal Paint on the Commodore Amiga
All text and stats by Ryan Matheny, HTML and logos done by FreddyB
Images stolen from an unknown website at some remote time in the past.
Any complaints, writs for copyright abuse, etc should be addressed to the Webmaster FreddyB.