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Section of Site: Starships D20Belongs to Faction: Galactic EmpireSubtype: StarfighterEra: ImperialCanon: No




Z-95SF Headhunter Strike Fighter

The Z-95SF is a strike starfighter variant of the aging Incom/Subpro
Headhunter series. The SF-model features a larger sensor array and a
well-designed heads-up display, as well as the addition of an infrared
designation pod meant to be used in tandem with laser-guided bombs for
precision surgical strikes.

The Imperial Navy maintains a small unit of Z-95SF's on board selected
fighter carriers in the Mid- and Outer-Rims. While the original Headhunter
is relatively out-classed by more modernized starfighters, the Z-95SF
is used to support covert operation units through the use of carefully
coordinated laser-guided bomb strikes.

In addition to improved avionics and weaponry, the Z-95SF features more
powerful engines and an advanced electronic control response system
allowing the fighter to have increased power and maneuverability,
especially in atmospheric conditions. Catheros-Merkin, a prime Imperial
engine contractor, designed a specialized sublight engine that allows
the Z-95SF to have remarkable speed and thrust capabilities, and an
amazing climb rate.

The SF-model features two laser cannons, which are usually used in a
defensive role against other starfighters. Five ordnance hardpoints
support the brunt of the Z-95SF's offensive capabilites. In a covert
strike role, one hardpoint is usually occupied by a laser guided bomb
and another by a fuel tank.

While on LGB strike missions, the Z-95SF can designate its ground
targets from either the fighter's own laser pod or by soldiers on the
ground equipped with a laser-designation device. The effect of these
strikes has been devastating, with the silent and unforseen destruction
of entire city sections and military installations.

Craft: Incom/Subpro Z-95SF Headhunter Strike Fighter
Class: Starfighter
Size: Tiny (12.3 m long)
Hyperdrive: None
Passangers: None
Cargo Capacity: 90 kg
Consumables: 1 day
Cost: 165,000 (new; black market only)
Maximum Speed In Space: Ramming (9 squares/action)
Atmospheric Speed: 1,050 km/h (17 squares/action)
Crew: 1 (Skilled +4)
Initiative: +8 (+4 size, +4 crew)
Maneuver: +8 (+4 size, +4 crew)
Defense: 24 (+4 size, +10 armor)
Shield Points: 30 (DR 5)
Hull Points: 110 (DR 5)
Weapons:
  2 Laser Cannons
    Fire Arc: Front
    Attack Bonus: +9 (+4 size, +2 crew, +3 fire control)
    Damage: 5d10x2
    Range Modifiers: PB/S +0, M/L n/a
  5 Ordnance Hardpoints
    Fire Arc: Front
    Attack Bonus: Varies
    Damage: Varies
    Range Modifiers: Varies
    Notes: The Z-95SF can be fitted with various ordnance within
the fighter's weight limits, including numerous free-fall and
guided bombs, grenade launchers, concussion missiles, rocket
pods, range-enhancing fuel tanks, etc.
  Laser Designation Pod
    Fire Arc: Front
    Attack Bonus: +7 (+4 size, +2 crew, +1 fire control)
    Range Increments: 700 m
    Effect: Adds +5 to Fire Control when used with a laser-guided bomb.
Ground troops with laser designating equipment may also "paint" a
target for the fighter, which provides the same bonus. If no
designator is used to mark the target while using a laser-guided
bomb, Fire Control is +0.


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