Star Wars D/6
Star Wars D/20
Lone Wolf RPG
Z-95SF Headhunter Strike Fighter
The Z-95SF is a strike starfighter variant of the aging Incom/Subpro
Headhunter series. The SF-model features a larger sensor array and a
well-designed heads-up display, as well as the addition of an infrared
designation pod meant to be used in tandem with laser-guided bombs for
precision surgical strikes.
The Imperial Navy maintains a small unit of Z-95SF's on board selected
fighter carriers in the Mid- and Outer-Rims. While the original Headhunter
is relatively out-classed by more modernized starfighters, the Z-95SF
is used to support covert operation units through the use of carefully
coordinated laser-guided bomb strikes.
In addition to improved avionics and weaponry, the Z-95SF features more
powerful engines and an advanced electronic control response system
allowing the fighter to have increased power and maneuverability,
especially in atmospheric conditions. Catheros-Merkin, a prime Imperial
engine contractor, designed a specialized sublight engine that allows
the Z-95SF to have remarkable speed and thrust capabilities, and an
amazing climb rate.
The SF-model features two laser cannons, which are usually used in a
defensive role against other starfighters. Five ordnance hardpoints
support the brunt of the Z-95SF's offensive capabilites. In a covert
strike role, one hardpoint is usually occupied by a laser guided bomb
and another by a fuel tank.
While on LGB strike missions, the Z-95SF can designate its ground
targets from either the fighter's own laser pod or by soldiers on the
ground equipped with a laser-designation device. The effect of these
strikes has been devastating, with the silent and unforseen destruction
of entire city sections and military installations.
Craft: Incom/Subpro Z-95SF Headhunter Strike Fighter
Size: Tiny (12.3 m long)
Cargo Capacity: 90 kg
Consumables: 1 day
Cost: 165,000 (new; black market only)
Maximum Speed In Space: Ramming (9 squares/action)
Atmospheric Speed: 1,050 km/h (17 squares/action)
Crew: 1 (Skilled +4)
Initiative: +8 (+4 size, +4 crew)
Maneuver: +8 (+4 size, +4 crew)
Defense: 24 (+4 size, +10 armor)
Shield Points: 30 (DR 5)
Hull Points: 110 (DR 5)
2 Laser Cannons
Fire Arc: Front
Attack Bonus: +9 (+4 size, +2 crew, +3 fire control)
Range Modifiers: PB/S +0, M/L n/a
5 Ordnance Hardpoints
Fire Arc: Front
Attack Bonus: Varies
Range Modifiers: Varies
Notes: The Z-95SF can be fitted with various ordnance within
the fighter's weight limits, including numerous free-fall and
guided bombs, grenade launchers, concussion missiles, rocket
pods, range-enhancing fuel tanks, etc.
Laser Designation Pod
Fire Arc: Front
Attack Bonus: +7 (+4 size, +2 crew, +1 fire control)
Range Increments: 700 m
Effect: Adds +5 to Fire Control when used with a laser-guided bomb.
Ground troops with laser designating equipment may also "paint" a
target for the fighter, which provides the same bonus. If no
designator is used to mark the target while using a laser-guided
bomb, Fire Control is +0.
|Add your comment here!|
Page designed in Notepad, Logo`s done in Personal Paint on the Commodore Amiga
All text and stats by Craig Marx,OverLord, HTML and logos done by FreddyB
Images stolen from an unknown website at some remote time in the past.
Any complaints, writs for copyright abuse, etc should be addressed to the Webmaster FreddyB.