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RGM-79 GM Mobile Suit

This is the Federation's first mass-produced mobile suit (MS).  Though the
Zeons were the first to come out with the concept of the MS, the Federation
forces quickly realized their value.  Unlike the Zeons, who diversified the
kinds of suits they produced, the Federation focused on two designs.  One
was the GM, the other the G.  The GM was designed for combat on either
land or space, but it found its real niche in space.  The GM was produced
in the thousands, and proved itself quickly versatile and lethal, well-
suited to the space battlefield it was intended for.  Mobile Suits are
massive, humanoid fighting machines, and hence have a walking speed and
a jumping speed when in the atmosphere.

Craft: RGM-79 GM Mobile Suit
Class: Starfighter
Size: Tiny (13.78 m long)
Hyperdrive: None
Passangers: None
Cargo Capacity: 15 kg
Consumables: 2 days
Cost: Not for sale
Maximum Speed In Space: Attack (9 squares/action)
Atmospheric Speed: 300 m (walking), 5.9 km/h (jumping)
Crew: 1 (Normal +2)
Initiative: +4 (+2 size, +2 crew)
Maneuver: +4 (+2 size, +2 crew)
Defense: 22 (+2 size, +10 armor)
Shield Points: 180 (DR 5)
Hull Points: 130 (DR 5)
Weapons: MS can carry a variety of weaponry, switching back and forth
from on to another when need be. However, only two optionals may be
carried at one time. When the pilot wants to change weapons, it takes
2 rounds. They are also armed at all times with a beam saber and
25mm Vulcan head cannons.

  1 Beam Rifle
    Fire Arc: Front
    Attack Bonus: +6 (+2 size, +4 fire control)
    Damage:
    Range Modifiers: PB/S +0, M/L n/a
  1 Bazooka
    Fire Arc: Front
    Attack Bonus: +5 (+2 size, +3 fire control)
    Damage: 5d10x2
    Range Modifiers: PB/S +0, M -2, L n/a
  1 Machine Gun
    Fire Arc: Front
    Attack Bonus: +5 (+2 size, +3 fire control)
    Damage: 4d10x2 (per burst)
    Range Modifiers: PB/S +0, M/L n/a
Always equipped:
  Beam Saber
    Fire Arc: Front
    Attack Bonus: +7 (+2 size, +5 fire control)
    Damage: 12d10x2
    Range: 1 square
  25mm Vulcans
    Fire Arc: Front
    Attack Bonus: +4 (+2 size, +2 fire control)
    Damage: 1d10x2
    Range: 2 squares


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