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Section of Site: Vehicles D6Belongs to Faction: IndependentSubtype: RepulsorliftEra: ImperialCanon: No




Armored Attack Tank

The AAT is another part of the Alpha Wing research project. It's based
off another Trade Federation design. The tanks aren't exactly the Rancor
heavy tank but are much more reasonable and less cumbersome. The tanks
are smaller than many other RanCorp tanks but it packs a decent punch
in it's own right. It was mainly to release a more purchasable tank to
the market.

The tank has a top turret mounted heavy cannon with a very powerful blast
capable of destroying most enemy vehicles. Then on either side of the tank
is a medium cannon capable of doing reasonable damage as well. The front
nose of the tank is heavily armored allowing it to break through building
walls or barricades easily. The back of the tank release a ramp for two
squads of war droids to exit from. The AAT is mainly a siege vehicle meant
to get in taking out enemy vehicles then deploying troops. The tank is much
simpler, requires less crew, and his much cheaper than most RanCorp tanks
and it has quickly become popular.

Craft: RanCorp Neo-773 Armored Attack Tank
Type: Heavy repulsortank
Scale: Speeder
Length: 20.5 meters
Skill: Repulsorlift operation: AAT
Crew: 2, gunners: 3
Crew Skill: Repulsorlift operation 5D+2, vehicle blasters 5D+2
Passengers: 16 (two squads of battle droids)
Cargo Capacity: 250 kilograms plus troop gear)
Cover: Full
Altitude Range: Ground level-2 meters
Cost: 38,000
Maneuverability: 1D
Move: 105; 300 kmh
Body Strength: 4D
Weapons:
Heavy Laser Cannon
        Fire Arc: Turret
        Crew: 2
        Skill: Vehicle blasters
        Fire Control: 2D
        Range: 200-1/3/5 km
        Damage: 6D
2 Medium Blaster Cannon
        Fire Arc: forward
        Crew: 1
        Skill: Vehicle blasters
        Fire Control: 2D
        Range: 50-200/500/1 km
        Damage: 4D
Armored Nose
        Fire Arc: front
        scale: walker
        crew: 0
        skill: repulsorlift ops: AAT
        Range: Contact
        Damage: Ramming Damage+2D (tank suffers no damage as
it normaly would from the collision)


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