RPGGamer Menu
Home
        Editorials
        Old Updates

GM Tools

Reviews

RPG Hints
        Adventures
        House Rules
        Game Ideas

Star Wars D/6
        Campaign
        Starships
        Vehicles
        Equipment
        Planets
        Characters
        The Force
        Supplements
        Online Journal
        GM Screen
        Hardware
        NPC Generator

Star Wars D/20
        Starships
        Vehicles
        Equipment
        Planets
        Characters
        The Force
        Supplements
        Online Journal

Warhammer
StarGate SG1
Buffy RPG
Babylon 5
Farscape
Slaine
Star Trek
Lone Wolf RPG
Exalted
Earthdawn





Destroyer Nuclear Assault Mech-Walker

The destroyer is the most insanely armed and powerful of the metal
gear series. it's equiped from head to toe with weaponry. Because
of the space used up by it's arsenal the destroyer has no
manipulators, ut still has the grapples on it's feet which allow
it to climb near vertical faces. It is equiped with short to medium
ranged Torrent tri-stage nuclear warheads. It is also equiped with
a large chaingun, anti-personnel machine gun, Hip mounted surface
to air missile launcher, smoke screen dischargers, and an
anti-vehicle c-10 canister rifle. The vehcile is armed from head
to foot and everywhere in between with weapons, ammo stprage units,
cooling units for the weapons and targeting gear for them. The
vehcile's heavy armor is also insulated with heat resistant ceramic
to protect it from the heat of the weapons fire. The inside is also
enviromentally controlled to keep the operator comfortable. Truly
this weapon is an example of RanCorp's brutal ingenuity.

Craft: RanCorp MGS-D "Destroyer" Walker
Class: Speeder [Walker]
Size: Garguantuan (11.5 m tall)
Passangers: 0
Cargo Capacity: 4 kg
Speed: 16 m
Max Velocity: 45 km/h
Cost: 320,000
Crew: 1 (Normal +2)
Initiative: -4 (-4 size, +2 crew)
Maneuver: -4 (-4 size, +2 crew)
Defense: 16* (-4 size, 10 armor)
Shield Points: 0
Hull Points: 100 (DR 10)(heat resisitant)
*Provides full cover to crew.
Weapons:
  Torrent Nuclear Warhead Launcher (6 carried)
    Fire Arc: Ballistic
    Attack Bonus: -2 (-4 size, +2 fire control)
    Damage: 6d10x5
    Range Increments: 98 km
  60mm Vulcan Cannon
    Fire Arc: Front
    Attack Bonus: -2 (-4 size, +2 fire control)
    Damage: 5d10
    Range Increments: 35 m
  5mm Machine Gun
    Fire Arc: Front
    Attack Bonus: -2 (-4 size, +2 fire control)
    Damage: 5d4
    Range Increments: 35 m
  Smoke Dischargers
    Fire Arc: Surrounding walker
    Range Increments: 0 m (12 m)
    Note: Provides three-quarter. Smoke last for 3d6 rounds.
  Duplex-9 SAM Launcher (3 carried)
    Fire Arc: Front
    Attack Bonus: -1 (-4 size, +3 fire control)
    Damage: 6d10
    Range Increments: 35 m
  75mm c-10 canister launcher (swings over shoulder)
    Fire Arc: Front
    Attack Bonus: -2 (-4 size, +2 fire control)
    Damage: 4d8
    Range Increments: 21 m


Comments made about this Article!



There are currently no comments for this article, be the first to post in the form below



Add your comment here!

Your Name/Handle:

        Add your comment in the box below.



Thanks for your comment, all comments are moderated, and those which are considered rude, insulting, or otherwise undesirable will be deleted.

As a simple test to avoid scripted additions to comments, please select the numbers listed above each box.
9
7
4
0
6



Page designed in Notepad, Logo`s done in Personal Paint on the Commodore Amiga
All text and stats by Dave Maloney,OverLord, HTML and logos done by FreddyB
Images stolen from an unknown website at some remote time in the past.
Any complaints, writs for copyright abuse, etc should be addressed to the Webmaster FreddyB.