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Section of Site: Vehicles D6Belongs to Faction: IndependentSubtype: RepulsorliftEra: ImperialCanon: No




Heavy Rancor-class Repulsortank

The RanCorp Heavy tank is one of their first assault craft. This is one
of the largest Heavy Tanks on the market. It carries several peices of
heavy weaponry including, dual heavy laser cannons,a grenade launcher,
and a medium repeating cannon. The craft's  repulsors  themselves are
weapons in their own right. They create a much more condensed feild that
crushes everything under it with a strength of 7D (7d8).

the tank itself can quite easily strike fear into the heart of an
opponent. It is 25 meters long and about 10-15 meteres tall (top to
bottom, not on repulsorfield) On the front End of the gaint tank is a
sylised Death's Head. where the eyes of the deaths head are are two
veiwports for the drivers to see out of. In the Death's Head's open
mouth are twin Heavy Laser Cannons. In the Death's Head's Nose socket
is a 100mm massdriver cannon for anti-tank use. At the center of the
Craft one either side are anti-personel weapons, on the right side on a
90 degree joint is a concussion missile launcher, on the left on a
simialir joint is a medium repeating blaster cannon. At the very aft of
the huge monstrosity are three flame canister launching tubes. These are
used to make sure the area Behind the tank is clear of unwanted surprises.
Also the tank appears to have treads these are actually disguised heavy
missile tubes.

This tank was often the main vehicle assault coming in right after the
light tanks and right ahead of the infantry.

Craft: RanCorp Repulsor Tank
Type: Heavy repulsortank
Scale: Speeder
Length: 25 meters
Skill: Repulsorlift operation: repulsortank
Crew: 4, gunners: 4
Crew Skill: Varies
Passengers: 3
Cargo Capacity: 500 kilograms
Cover: Full
Altitude Range: Ground level-8 meters
Cost: 62,000
Maneuverability: 1D
Move:  90 kmh
Body Strength: 5D ,front,left, right; 4D back; 3D top; 2D bottom
Weapons:
Dual Heavy Heavy Laser Cannon
        Fire Arc: Forward
        Crew: 2
        Skill: Vehicle blasters: heavy laser cannon
        Fire Control: 2D
        Range: 200-1/3/5 km
        Damage: 6D (7D linked)

Concussion Grenade Launcher
        Scale:Personel
        Fire Arc: forward/back/right
        Crew: 1 (co-pilot)
        Skill: Missile weapons: grenade launcher
        Fire Control: 2D
        Range: 10-50/100/200
        Damage: 5D

Medium Repeating Blaster
        Scale: Character
        Fire Arc: forward/back/left
        Crew: 1
        Skill: Vehicle Blasters
        Fire Control: 1D
        Range: 3-75/200/500 m
        Damage: 5D
        Game notes: each "shot" fires a three bursts in rapid succession.

2 Heavy Missile Tubes
        Fire Arc: Turret
        Scale: Walker
        Skill: Missile Weapons
        Fire Control: 1D
        Range: 100-500/2/4 km
        Damage: 4D
100mm Massdriver Cannon
        Fire Arc: Front
        Crew: 1
        Scale: Walker
        Skill: Vehicle Blasters
        Ammo: 30
        Fire Control: 1D+2
        Range: 50-500/1.5/2.5 km
        Damage: 6D

triple Linked Fire Canister launchers
        Scale: speeder
        fire arc: rear
        skill: missile weapons
        fire control: 2D
        Range:1-3/5/6-7
        Blast Radius: 3 meters
        Damage:5D fire damage ;4D for the next 6D rounds


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