Site Stats:

5438 Stats in 29 Categories


Search Stats:
  

Latest Release:

Solo: A Star Wars Story
OpenD6 RPG

Social Media:

@RPGGamer.org

@_RPGGamer


RPGGamer.org Main Menu
Home
        Editorials
        Old Updates
GM Tools
Reviews
RPG Hints
        Adventures
        House Rules
        Game Ideas
The D6 Rules
        Quick Guide to D6
        Expanded D6 Rules
Star Wars D/6
        Campaign
        Starships
        Vehicles
        Equipment
        Weapons
        Droids
        Planets
        Characters
        Creatures
        Races
        The Force
        Supplements
        Online Journal
        GM Screen
        Hardware
        NPC Generator
Star Wars Canon
        Rise of the Empire
        Imperial Era
        Post Empire Era
Star Wars D/20
        Starships
        Vehicles
        Equipment
        Planets
        Characters
        The Force
        Supplements
        Online Journal
Warhammer
StarGate SG1
Buffy RPG
Babylon 5
Farscape
Slaine
Star Trek
Lone Wolf RPG
Exalted
Earthdawn


Other Pages within RPGGamer.org:
Shivan Nephilim Class Bomber

Shivan Nephilim Class Bomber
Trandoshan Electrified net gun

Trandoshan Electrified net gun
Reys Speeder

Reys Speeder
Vorlon Empire Fighter

Vorlon Empire Fighter




Model: HAIM-95A medium-range maneuverability missile launcher pods
Type: high maneuverability missile launchers
Skill: Aircraft Gunnery/Mecha Gunnery; OR use Starship Gunnery
Scale: Starfighter HMMRMs (high-maneuverability medium range missiles)
Cost:
-per launcher pod (2 missiles each per hardpoint): 8,000 U.N. Spacy credits
-per missile:  5,000 credits each
Fire Control:
-pilot attack roll: 2D
-drone attack skill: 4D
-drone dodge skill: 3D
Space Range: 1/3/15; max range of 30
Atmosphere Range: 50-100/300/1.5km, max range of 3km
Damage: 7D
Rate of Fire: Single missile per attack; OR volley fire (up to max payload)

Game Notes: These are the first high maneuverability missiles created and used with the first discoveries of OverTechnology.  While not much more powerful than ordnance already created by the human race, much more remained to be discovered and developed later on through OverTech research and development.  These were used near the end of the mayan island conflict to turn the tide of battle in the U.N. Spacy's favor by pilots Shin Kudo and Roy Focker.

   These missiles have a 2D fire control for the pilot when fired the first combat round.  if they miss their intended target, they can re-engage the target the next round with a skill of 4D, and continue doing so until they run out of fuel (maximum range of 30).  While later versions of high-maneuverability missiles would prove very able to dodge enemy attacks, these earlier versions are step in that direction, and have a dodge skill of 3D.


Comments made about this Article!



There are currently no comments for this article, be the first to post in the form below



Add your comment here!

Your Name/Handle:

        Add your comment in the box below.



Thanks for your comment, all comments are moderated, and those which are considered rude, insulting, or otherwise undesirable will be deleted.

As a simple test to avoid scripted additions to comments, please select the numbers listed above each box.
3
6
9
0
4



Page designed in Notepad, Logo`s done in Personal Paint on the Commodore Amiga
All text and stats by Hellstormer, HTML and logos done by FreddyB
Images stolen from an unknown website at some remote time in the past.
Any complaints, writs for copyright abuse, etc should be addressed to the Webmaster FreddyB.