Site Stats:

9827 Stats in 31 Categories


Search Stats:


Latest Youtube Video:

Social Media:

@RPGGamer.org

@_RPGGamer


RPGGamer.org Main Menu
Home
        Editorials
        Old Updates
RPG Tools
        Random Dice Roller
        Star Wars Name Generator
        CEC YT-Ship Designer
        Ugly Starfighter Workshop
Youtube
Mailing List
Patreon
Mailing List
Reviews
RPG Hints
        Adventures
        House Rules
        Game Ideas
Dungeons & Dragons
The D6 Rules
        Quick Guide to D6
        Expanded D6 Rules
Star Wars D/6
        Campaign
        Starships
        Vehicles
        Equipment
        Weapons
        Droids
        Planets
        Characters
        Creatures
        Races
        The Force
        Supplements
        Online Journal
        Adventurers Journal
        GM Screen
        Hardware
        NPC Generator
Star Wars Canon
        Rise of the Empire
        Imperial Era
        Post Empire Era
Star Wars D/20
        Starships
        Vehicles
        Equipment
        Planets
        Characters
        The Force
        Supplements
        Online Journal
Warhammer
StarGate SG1
Buffy RPG
Babylon 5
Farscape
Slaine
Star Trek
Lone Wolf RPG
Exalted
Earthdawn


Other Pages within RPGGamer.org:
Orla Jareni (Umbaran Jedi Master / Wayseeker)

Orla Jareni (Umbaran Jedi Master / Wayseeker)
Chagrian

Chagrian
Thermal imploder

Thermal imploder
Sarna

Sarna

Section of Site: Weapons D6Belongs to Faction: HALOSubtype: Covenant WeaponsEra: Canon: Crossover




Gravity Hammer

The Type-2 Energy Weapon/Hammer, more commonly known as the Gravity Hammer, is the mightiest and most powerful close-quarters two-handed melee weapon used by Covenant Loyalists.

The Gravity Hammer is a large hammer that serves as an excellent and powerful melee weapon in the game. It is a highly symbolic Brute weapon that is analogous to the Elite's Energy Sword.

This powerful weapon can also be used to manipulate gravity, allowing it to push opponents away or pull them towards the wielder, as well as deflecting incoming projectiles.

Name: Energy Staff
Type: Type-2 Energy Hammer
Scale: Character
Skill: Melee Combat: Pullarm/ Hammer
Cost: 25,000 (used)
Availability: 3, X
Difficulty: Heavy
Damage: Uncharged: Str+1D Swing, Str+2D Overhand (and requires 1 round to lift into position)
Charged: Add +3D*/ +2D*/ +1D* to Uncharged Damage (*Corresponding to Blast Range)
Blast Radius: 0-2*/4*/8* (Only with Charged Attacks)
Ammunition: 9 Charged Strikes

Game Notes:

-The Gravity Hammer uses a power cell to cause a Charged Attack, with out power the Gravity hammer cannot be used with for a Charged Attack

-The Gravity Hammer Blast: The blast still causes the *Charged Damage to targets with in the blast radius, even if they are not directly struck.
The blast can go through walls and floors, and this can be used to damage targets in an adjacent room.

-Gravity Manipulation: Can be used to push/ pull objects with in close proximity (6 m), but takes 1 round per use.

Pulling/ Pushing characters can cause disorientation and may cause them to fall. Each target makes either a Control or Strength roll to prevent falling. A target that is knocked back into a wall or other solid object takes 2D damage.




Comments made about this Article!



There are currently no comments for this article, be the first to post in the form below



Add your comment here!

Your Name/Handle:

        Add your comment in the box below.



Thanks for your comment, all comments are moderated, and those which are considered rude, insulting, or otherwise undesirable will be deleted.

As a simple test to avoid scripted additions to comments, please select the numbers listed above each box.
3
9
5
3
5



Page designed in Notepad, Logo`s done in Personal Paint on the Commodore Amiga
All text and stats by Bob the Dinosaur, HTML and logos done by FreddyB
Images stolen from an unknown website at some remote time in the past.
Any complaints, writs for copyright abuse, etc should be addressed to the Webmaster FreddyB.