Site Stats:

5441 Stats in 29 Categories


Search Stats:
  

Latest Release:

Solo: A Star Wars Story
OpenD6 RPG

Social Media:

@RPGGamer.org

@_RPGGamer


RPGGamer.org Main Menu
Home
        Editorials
        Old Updates
GM Tools
Reviews
RPG Hints
        Adventures
        House Rules
        Game Ideas
The D6 Rules
        Quick Guide to D6
        Expanded D6 Rules
Star Wars D/6
        Campaign
        Starships
        Vehicles
        Equipment
        Weapons
        Droids
        Planets
        Characters
        Creatures
        Races
        The Force
        Supplements
        Online Journal
        GM Screen
        Hardware
        NPC Generator
Star Wars Canon
        Rise of the Empire
        Imperial Era
        Post Empire Era
Star Wars D/20
        Starships
        Vehicles
        Equipment
        Planets
        Characters
        The Force
        Supplements
        Online Journal
Warhammer
StarGate SG1
Buffy RPG
Babylon 5
Farscape
Slaine
Star Trek
Lone Wolf RPG
Exalted
Earthdawn


Other Pages within RPGGamer.org:
Jyn Erso

Jyn Erso
LAU-65D/SGM-151 Missile Pod

LAU-65D/SGM-151 Missile Pod
Lord Anarcis (Zabrak Sith)

Lord Anarcis (Zabrak Sith)
Garel

Garel




Mon Calamari Commandship Home One
Craft: Mon Calamari Command Cruiser
Type: Fleet commandship
Scale: Capital
Length: 3,800 meters
Skill: Capital ship piloting: command cruiser
Crew: 47,816; gunners: 584; skeleton: 12,490/+10
Crew Skill: Astrogation 5D, capital ship gunnery 6D, capital ship piloting 6D, capital ship shields 5D+2, sensors 4D
(Note: This vessel is configured to provide Mon Calamari their +1D for moist environments, which is not reflected above)
Passengers: 3,200 (troops)
Cargo Capacity: 40,000 metric tons
Consumables: 5 years
Hyperdrive: x2
HD Backup: x9
Nav Com: Yes
Maneuverability: 1D+1
Space: 5
Hull: 8D
Shields: 6D*
*The Mon Calamari Commandship is equipped with 6D of backup shields.
Sensors:
Passive: 55 / 1D
Scan: 110 / 2D+2
Search: 200 / 4D+2
Focus: 8 / 6D

Fighters: 120
Transports: 8

Weapons:

145 Turbolaser Batteries
Fire Arc: 45 forward, 35 left, 35 right, 30 back
Crew: 1 (25), 2 (75), 3 (45)
Fire Control: 2D
Range: 3-15/35/75
Atmosphere Range: 6-30/70/150 km
Damage: 4D

52 Ion Cannons
Fire Arc: 16 front, 12 left, 12 right, 12 back
Crew: 2 (16), 4 (24), 6 (12)
Fire Control: 3D
Range: 1-10/25/50
Atmosphere Range: 2-20/50/100km
Damage: 5D

12 Tractor Beam Projectors
Fire Arc: 5 front, 3 left, 3 right, 1 back
Crew: 3 (4), 7 (6), 10 (2)
Fire Control: 4D
Range: 1-5/15/30
Atmosphere Range: 2-10/30/60km
Damage: 6D

Note: While all the Mon Cal vessels provided valuable capital ship firepower for the under-resourced Rebel Alliance, Home One and her sister ships served specifically as high-level command ships, with two of them acting as mobile headquarters for the Alliance High Command. The Independence served in this role before the Battle of Yavin, and the Home One from the Battle of Hoth onwards.



Comments made about this Article!



20/Feb/2010 00:00:31 Posted by Jason MIner Usa {74.46.146.172}

sweet


Add your comment here!

Your Name/Handle:

        Add your comment in the box below.



Thanks for your comment, all comments are moderated, and those which are considered rude, insulting, or otherwise undesirable will be deleted.

As a simple test to avoid scripted additions to comments, please select the numbers listed above each box.
1
2
4
6
7



Page designed in Notepad, Logo`s done in Personal Paint on the Commodore Amiga
All text and stats by Weston, HTML and logos done by FreddyB
Images stolen from an unknown website at some remote time in the past.
Any complaints, writs for copyright abuse, etc should be addressed to the Webmaster FreddyB.