RPGGamer Menu
Home
        Editorials
        Old Updates

GM Tools

Reviews

RPG Hints
        Adventures
        House Rules
        Game Ideas

Star Wars D/6
        Campaign
        Starships
        Vehicles
        Equipment
        Planets
        Characters
        The Force
        Supplements
        Online Journal
        GM Screen
        Hardware
        NPC Generator

Star Wars D/20
        Starships
        Vehicles
        Equipment
        Planets
        Characters
        The Force
        Supplements
        Online Journal

Warhammer
StarGate SG1
Buffy RPG
Babylon 5
Farscape
Slaine
Star Trek
Lone Wolf RPG
Exalted
Earthdawn





Nightmare Assault Battle armor
Type: Personal Battle Armor
Cost: 75,000
Game Effects:
Basic Suit:
Skill: Powersuit Operation
+5D Physical
+4D Energy
+3D Strength (used for physical activity, not for
resisting damage.)
-1D Dexterity penalties
Right Arm mounts
Double Barreled repeating Blaster Cannon:
Range: 0-40/150/500
Damage: 8D
Retractable Power Sword
Damage: STR +3d
Left Arm Mounts
Micro missile launcher
Micro missile launcher with trackable missiles
Speeder scale
Ammo: 6
Range 5-50/51-150/151-250
6d Damage
DNA and vehicle signature tracking
Light Minigun
Ammo: 300
Range: 0-30/150/500
Damage: 5D+2, 7D (6 round burst) Full auto 8D (15 round
bursts)
Shoulder mount
Quad Finbat Anti-Walker Concussion Missile launcher
Skill: Missile Weapons
Ammo: 4
Range: 0-50/ 250/ 500
Damage: 12D
Helmet mounted
Sonic Cannon
Ammo: 20 blaster pack
Range: 0-3 (cone is 0.5 meters wide)/ 10 (cone is 1.5 meters wide)/20 (cone is 3 meters wide)
Damage: 6d/5d/4d or 5d/4d/3d (stun)-damage corresponds to range
Chest mounted
Solar flare system Blind 10d seconds
Rocket pack:
Allows 100m horizontal or 80m vertical jumps.
Has 10 charges, may expend one charge every other round.
Power system : Micro fusion generator
Personal shield : +7D particle/energy Defense, weapons will not work will active
Body Glove : Environmental system
IR/motion Sensor:
+3D PERC in darkness and/or against moving targets, ahead and to both sides.
Sensor Pod:
+3D Search, 25-200m
Olfactics enhancement Sensor
+2d Track 0-50m
Macrobinoculars:
+3D Search, 100-1500m
HUD system: Fire Control for weapon systems 2D
Polarized helmet viser :
Acoustical sound dampening :
Sureseal Patch system: Automatic patches against suit leaks
Broadband Antenna:
Can intercept and decode most communications frequencies. Can patch into shipboard and vehicular


Comments made about this Article!



There are currently no comments for this article, be the first to post in the form below



Add your comment here!

Your Name/Handle:

        Add your comment in the box below.



Thanks for your comment, all comments are moderated, and those which are considered rude, insulting, or otherwise undesirable will be deleted.

As a simple test to avoid scripted additions to comments, please select the numbers listed above each box.
4
4
6
6
9



Page designed in Notepad, Logo`s done in Personal Paint on the Commodore Amiga
All text and stats by Steven J Wichmann, HTML and logos done by FreddyB
Images stolen from an unknown website at some remote time in the past.
Any complaints, writs for copyright abuse, etc should be addressed to the Webmaster FreddyB.