Site Stats:

5485 Stats in 29 Categories

Search Stats:

Latest Release:

Solo: A Star Wars Story
OpenD6 RPG

Social Media:

@_RPGGamer Main Menu
        Old Updates
GM Tools
RPG Hints
        House Rules
        Game Ideas
The D6 Rules
        Quick Guide to D6
        Expanded D6 Rules
Star Wars D/6
        The Force
        Online Journal
        GM Screen
        NPC Generator
Star Wars Canon
        Rise of the Empire
        Imperial Era
        Post Empire Era
Star Wars D/20
        The Force
        Online Journal
StarGate SG1
Buffy RPG
Babylon 5
Star Trek
Lone Wolf RPG

Other Pages within

Modified Corellian Engineering Corporation YZ-785

Modified Corellian Engineering Corporation YZ-785
Galactic Terran Alliance Maat Class Freighter

Galactic Terran Alliance Maat Class Freighter
Industrial Automaton PLNK-series power droid

Industrial Automaton PLNK-series power droid


Attribute Dice: 12D
Dexterity: 1D+2/4D
Knowledge: 3D/5D+2
Mechanical: 0D+2/2D+1
Perception: 4D/6D
Strength: 1D+1/3D
Technical: 1D/5D

Move: 3/5 (walking) 13/17 (flying)
Height: 1.3-1.8 meters

Special Abilities
Infra-Red Vision: Avians can not only see light in the normal spectrum, but
also in the infra-red as well, enabling them to be able to see things others
Wings: When their wings are extended, Avians take +1D damage whenever they
are hit there, due to the delicate material. They take no extra damage for
'crotch' shots, however.
Language: Avians are able to speak few languages other than their own, but
understand basic perfectly.

Story Factors:
Civilized: All Avians, with few exceptions, are 'civilized' and rarely
threaten others unless they have to.
Status: Avians have a strictly defined 'pecking order', which is represented
by neck rings that they are required to wear at all times. Wearing one for
a higher class than they are is a criminal offense on their homeworld and
colonies, and if another Avian meets one without a neck ring, they will
treat the Avian as a slave, which, historically, was the only reason why an
Avian would be without one. Also, Avians in higher classes can order Avians
in lower classes around to some extent. For a non-Avian character to
understand the neckring status, they would have to roll a Difficult
Cultures: Avian or Cultures: Status Hierarchies roll. The hierarchy is
listed below. Please include the neckring color(s) when creating your
        White: Low Working Class (Assembly Line, Maid)
        Yellow: High Working Class (Head Secretary, Foreman)
        Green: Basic Artist (Architect, Designer)
        Blue: Creative Artist (Painter, Writer)
        Purple: Educator (Translator, Teacher)
        Red: Low Executive (Manager, Superintendant)
        Red+Yellow: High Executive (Corporate President, Mayor of a small
        Red+Green: Low Official (Mayor)
        Red+Blue: Medium Official (Governor)
        Red+Purple: High Official (National President)
        Red+Red: Honored Dignitary (Planetary Governor or Citizen awarded
                 the Avian Medallion)

Comments made about this Article!

There are currently no comments for this article, be the first to post in the form below

Add your comment here!

Your Name/Handle:

        Add your comment in the box below.

Thanks for your comment, all comments are moderated, and those which are considered rude, insulting, or otherwise undesirable will be deleted.

As a simple test to avoid scripted additions to comments, please select the numbers listed above each box.

Page designed in Notepad, Logo`s done in Personal Paint on the Commodore Amiga
All text and stats by Paul Hattrem, HTML and logos done by FreddyB
Images stolen from an unknown website at some remote time in the past.
Any complaints, writs for copyright abuse, etc should be addressed to the Webmaster FreddyB.