RPGGamer Menu
Home
        Editorials
        Old Updates

GM Tools

Reviews

RPG Hints
        Adventures
        House Rules
        Game Ideas

Star Wars D/6
        Campaign
        Starships
        Vehicles
        Equipment
        Planets
        Characters
        The Force
        Supplements
        Online Journal
        GM Screen
        Hardware
        NPC Generator

Star Wars D/20
        Starships
        Vehicles
        Equipment
        Planets
        Characters
        The Force
        Supplements
        Online Journal

Warhammer
StarGate SG1
Buffy RPG
Babylon 5
Farscape
Slaine
Star Trek
Lone Wolf RPG
Exalted
Earthdawn





Sneevels

Attribute Dice: 12D
DEXTERITY 1D/3D
KNOWLEDGE 2D/4D
MECHANICAL 1D/3D+2
PERCEPTION 2D/4D
STRENGTH 1D/3D+1
TECHNICAL 2D+1/4D+2

Special Abilities:
- Technical Aptitude: Sneevels are very good at computer programming,
   security, medicine, and other technical skills. For every +1D placed
   in a TEC skill, they receive +2D AT CREATION TIME ONLY.

Story Factors:
- Odor: Most Sneevels naturally emit an offensive (to most humanoids)
   odor, which makes other species avoid them.

Size: 1.2-1.6 meters
Move: 8/10


Comments made about this Article!



There are currently no comments for this article, be the first to post in the form below



Add your comment here!

Your Name/Handle:

        Add your comment in the box below.



Thanks for your comment, all comments are moderated, and those which are considered rude, insulting, or otherwise undesirable will be deleted.

As a simple test to avoid scripted additions to comments, please select the numbers listed above each box.
8
0
8
8
5



Page designed in Notepad, Logo`s done in Personal Paint on the Commodore Amiga
All text and stats by Armage Bedar, HTML and logos done by FreddyB
Images stolen from an unknown website at some remote time in the past.
Any complaints, writs for copyright abuse, etc should be addressed to the Webmaster FreddyB.