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Section of Site: Weapons D6Belongs to Faction: Subtype: ARTILLERY EMPLACEMENTSEra: ImperialCanon: No




Kashan Trench Mortar

During the Kashan-MetaCorp conflict within the Palar Sector,
trench warfare returned. On multiple planets, both sides dug
trenches and built bunkes and sat in a deadlocked conflict.
Both sides probed each other while trying to defend against
them, looking for a weakness that could gain victory. Mortars
had been used for many millenia throughout the galaxy, and
were a timeless weapon. Trench Mortars were designed to
destroy enenmy trenches, bunkers, dugouts, and foxholes.

The shells were the size of 50 gallon drums and could be lobbed
over large distances. Due to their size the mrotars must be
loaded by two people then operated by a firer and a spotter,
therefor a total crew of four is required to use it. High
explosive rounds can be used, and sent over farther distance
to knock out enemy fortifications and emplacements, or the
shorter ranged shrapnel shells can be fired into the trenches
to kill large ammounts of enemy troops.

Model: Kashan Industries T-7 Trench Mortar
Type: High Yield Anti-Emplacement Mortar
Scale: Walker
Skill: Artillery: T-7
Crew: 4
Ammo: 1
Cost:
Availability: 3, R
Body: 3D+2
Fire Rate: 1
Fire Control: 1D
Range: Shrapnel Round: 25-150/550/1.25 km
       High Explosive Round: 30-250/750/3 km
Blast Radius: 2-21/32/50 (shrapnel) 2-12/24/35 (HE)
Damage: 5D/4D/3D(shrapnel) 6D+1/5D+2/5D (HE)


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