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Revenge Missile Frigate

A thirst for vengance often motivates a population segment to put
greater effort into a war.  Many aliens thirst for vengeance from the Yuuzhan
Vong, but what population segment has been genocidally massacred in every
Vong planetary invasion?  Droids.  Thus it was formulated that ship with a
sophisticated central computer and crewed with droids would be effective and
expendable. But only if informed of what had been done to their fellow droids
by the Yuuzhan Vong.

The "Revenge" class frigate is the product of that thought.  The
"Revenge"-class is a heavy modification of the failed "Lancer" frigate.  It
carries a huge battery of Concussion Missile Tubes and a defensive array of
Quad Lasers.  All critical ship's systems (weapons, engines, shields, and
computers) can be shut down from the commanding Star Destroyer if the droids
turn.  If tampered with, these fail-safes will detonate the ship's fusion
reactor and missile magazines.  The ship normally goes into combat
unpressurized as droids do not need an atmosphere to operate.  The "Revenge"
is simple enough to be produced at even small shipyards.

Craft: Kuat Drive Yards' "Revenge" Missile Frigate
Type: "Revenge"-class Missile Frigate
Scale: Capital
Length: 250m
Skill: Capital Ship Piloting: "Revenge"
Crew: Droid Brain, 682 droids gunners: 86 (crew droids are IA R4s and R6s)
Crew Skill:
        Driod Brain: Astrogation 3D, Capital Ship Piloting 4D+2, Sensors 3D
        Crew Droids: Capital Ship Gunnery 4D+2, Starship Gunnery 5D, Capital
        Ship Shields 3D, Starship Repair 5D, Computer Programming/Repair 5D
Passengers: 40 (Dark Troopers)
Cargo Capacity: 300 metric tons
Consumables: 6 months (droid consumables only)
Hyperdrive Multiplier: x2
Hyperdrive Backup: x15
Nav Computer: Yes
Manueverability: 1D
Space: 8
Hull: 4D
Shields: 3D (the "Revenge" has 2D backup shields)
Sensors:
        Passive: 40/1D
        Scan: 80/1D+2
        Search: 150/3D
        Focus: 4/3D
Weapons:
20 Concussion Missile Tubes
        Fire Arc: Front
        Crew: 2 (droids)
        Skill: Capital Ship Gunnery
        Fire Control: 2D
        Space Range: 2-12/30/60
        Atmosphere Range: 4-24/60/120km
        Damage: 9D
12 Quad Laser Cannons
        Fire Arc: 3 front, 3 left. 3 right, 3 back
        Crew: 3 (droids)
        Skill: Starship Gunnery
        Scale: Starfighter
        Fire Control: 4D
        Space Range: 1-3/12/25
        Atmosphere Range: 100-300/1.2/2.5km
        Damage: 4D
Tractor Beam Projector
        Fire Arc: Front
        Crew: 10 (droids)
        Skill: Capital Ship Gunnery
        Fire Control: 4D
        Space Range: 1-5/15/30
        Atmosphere Range: 2-10/30/60km
        Damage: 9D


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