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Section of Site: Starships D6Belongs to Faction: AlienSubtype: CapitalEra: New RepublicCanon: No




Wertokian Hive Cruiser

These ship though are small relative to star destroyers or ever Wertokian
fighter carriers, the Hive class cruiser inspire much feerr. It has a sleek
agile blade like shape to it and seems far larger than it is. It is armed
with ion cannons and tractor beams but those are mainly to allow it to capture
vessels intact. It's main assault comes from it's built in automated fighter
drone factories. These factories build and release small state of the art
attack drones which are centrally controlled elsewhere on the cruiser. The
fighters may also be held in bays but after the drones launch, the factories
get to work buidlding more. The cruiser's control systems can handle up to
two full wings of drones but it is a great starin ion the operators. The few
battles these ships have been in have earned them a reputation for vicious
power.
                  
Ship: Wertokia Republican Space Yards Hive-class attack cruiser
Type: Assault Cruiser
Scale: Capital
Length: 900 Meters
Skill: Capital Ship Piloting: Hive Cruiser
Crew: 12,850; Gunners: 134;
Crew Skill: Astrogation 4D, Capital Ship Piloting 5D+1
            Capital Ship Shields 4D+1, Capital Ship Gunnery 4D+2
            Sensors 4D
Passengers: 900 (troops)
Consumables: 8 months
Cargo Capacity: 4,000 metric tons
Hyperdrive Multiplier: x.8        
Hyperdrive Backup: x6
Nav Computer: Yes
Space: 8  
Maneuverability: 1D
Hull: 4D+2
Shields: 4D
Sensors:
        Passive: 50/1D
        Scan: 75/3D
        Search: 150/4D
        Focus: 5/4D+2
Weapons:
20 Ion Cannons
        Fire Arc: 5 front, 5 left, 5 right, 5 back
        Crew: 2
        Skill: Capital ship gunnery
        Fire Control: 2D+2
        Space Range: 1-10/25/50
        Atmosphere Range: 2-20/50/100km
        Damage: 3D
5 Concussion Missile Launchers
        Fire Arc: 1 front, 2 left, 2 right
        Crew: 2
        Skill: Capital ship gunnery
        Fire Control: 2D
        Space Range: 2-12/30/60
        Atmosphere Range: 4-24/60/120 km
        Damage: 9D
6 Tractor Beam Projectors
        Fire Arc: 2 front, 2 left, 2 right
        Crew: 4
        Skill: Capital ship gunnery
        Fire Control: 4D
        Space Range: 1-5/15/30
        Atmosphere Range: 2-10/30/60 km
        Damage: 6D

Drone Fighters

Type: Aerospace Superority Drone Interceptor
Length: 4 meters
Scale: Starfighter (because of armament)
Maneuverability: 3D+1
Space: 10
Hull: 3D
Shields: 1D+2
Weapons:
2 Auto Blasters (fire-link optional)
        Fire Arc: Front
        Skill: Starship Gunnery
        Fire Control: 2D
        Range: 1/15/30
        Damage: 3D (4D when Fire linked)
        Fire Rate: 2
Plasma Bomb:
        If need be a drone can detonate it's core as a plasma bomb inflciting
        a last bit of damage on nemey forces. The blast does 5D starfighter
        scale but cannot be activated if the power core is not still operational.


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