The D6 Rules
Quick Guide to D6
Star Wars D/6
Star Wars Canon
Rise of the Empire
Post Empire Era
Star Wars D/20
Lone Wolf RPG
Dark Tendrils Master Power (Dark Side Power)
A pure weapon of hate, Dark Tendrils are literal extensions of dark side energy, used to lash and bind an opponent. While not paticularly lethal, the tendrils had a tendancy to be extremely painful. A master of this ability could generate multiple tendrils of dark energy; He would summon them from his fingertips or from the ground itself to bind his opponent. A victim trapped in Dark Tendrils must roll 1D. If the roll is 1-2, the victim falls unconscious unless he makes a successful Difficult stamina check. If the roll is 3-6, the victim is conscious and may attempt to escape by rolling a successul Control roll against the attacker's Alter. Alter Difficulty: Difficult
|Add your comment here!|
Page designed in Notepad, Logo`s done in Personal Paint on the Commodore Amiga
All text and stats by Joe St Laurent, HTML and logos done by FreddyB
Images stolen from an unknown website at some remote time in the past.
Any complaints, writs for copyright abuse, etc should be addressed to the Webmaster FreddyB.