Site Stats:

5451 Stats in 29 Categories


Search Stats:
  

Latest Release:

Solo: A Star Wars Story
OpenD6 RPG

Social Media:

@RPGGamer.org

@_RPGGamer


RPGGamer.org Main Menu
Home
        Editorials
        Old Updates
GM Tools
Reviews
RPG Hints
        Adventures
        House Rules
        Game Ideas
The D6 Rules
        Quick Guide to D6
        Expanded D6 Rules
Star Wars D/6
        Campaign
        Starships
        Vehicles
        Equipment
        Weapons
        Droids
        Planets
        Characters
        Creatures
        Races
        The Force
        Supplements
        Online Journal
        GM Screen
        Hardware
        NPC Generator
Star Wars Canon
        Rise of the Empire
        Imperial Era
        Post Empire Era
Star Wars D/20
        Starships
        Vehicles
        Equipment
        Planets
        Characters
        The Force
        Supplements
        Online Journal
Warhammer
StarGate SG1
Buffy RPG
Babylon 5
Farscape
Slaine
Star Trek
Lone Wolf RPG
Exalted
Earthdawn


Other Pages within RPGGamer.org:
Vanqor

Vanqor
Pyke blaster pistol

Pyke blaster pistol
WESTAR-35 blaster pistol

WESTAR-35 blaster pistol
Corellidyne Visuals Multispectrum Disguise Suite

Corellidyne Visuals Multispectrum Disguise Suite




Name: The Hydra
Type: Verpine Modified Sith Transport Vessel
Scale: Starfighter
Length: 33 Meters
Skill: Archaic Starship Piloting or Space Transports ; The Hydra
Crew: 1
Passengers: 20
Crew Skill: See Priax Salvantra
Consumables: 1 Year
Cargo Capacity: 50 Tons
Cost: Not available for sale, but worth millions perhaps.
Hyperdrive Multiplier: X.5
Hyperdrive Backup: X2
Nav Computer: Yes
Space: 10
Atmosphere: 500;1500kmh
Maneuverability: 3D
Hull: 6D
Shields: 5D
Sensors:
         Passive: 40/1D+1
         Scan: 80/2D+2
         Search: 160/4D
         Focus: 4/5D+1

Weapons:
         4 Laser Cannon Blisters (fire linked)
                 Fire Arc: Front
                 Fire Control: 2D
                 Space: 1-3/12/25
                 Atmosphere Range: 100-300/1.2/2.5km
                 Damage: 7D
         Twin Concealed Ion Cannons (fire linked)
                 Fire Arc: Front
                 Fire Control: 1D
                 Space: 1-3/7/36
                 Atmosphere Range: 100-300/700/3.6km
                 Damage: 5D
         4 Concealed Concussion Missile Launchers (9 Missiles Each) *
                 Fire Arc: Front
                 Fire Control: 4D
                 Space: 1/3/7
                 Atmosphere Range: 50-100/300/700m
                 Damage: 7D

* - The Concussion Missile Launchers can be set to fire missiles in Ripples of multiple missiles. This means if the pilot spends a round reconfiguring the launchers, he can make them fire their missiles as if they were fire-linked. So, for example, after a round reconfiguring the first of the four launchers, the pilot decides that it will fire its missiles in ripples of three, meaning they do 9D damage (7D +1D for every extra missile as per fire linking).

Description: The Hydra originally started life as a standard medium range Sith Transport vessel owned by the Sith Knight Priax Salvantra. With the money he made as a bounty hunter, Salvantra modified the archaic vessel with the best technology the galaxy had to offer. With the finest sublight and hyperlight engines money could buy, heavy hull armour, powerful shield generators, military specification sensors and a range of weaponry matching front line combat vessels, the Hydra is a vessel to be feared by all who meet it in combat. The only short fall of this vessel is its pilot, who isn't overly skilled although the Hydra helps compensate for this. Apart from the obvious laser cannon blisters on the front of the ship, all other weapons are concealed, helping the vessel avoid weapons restrictions and suspicious eyes, with the Ion Cannons concealed behind ports on the nose of the ship, and the four missile launchers popping up from hatches on the ships sides. Inside the Hydra has had a similar level expense spent on it, with top of the range entertainment and security systems installed, as well as luxurious silks and velvets to remind Salvantra of the luxurious and regal upbringing of his Sith heritage. This luxury however is contrasted with the Massassi servants quarters and the holding cells, which bring new meaning to the words basic and utilitarian.


Page designed in Notepad, logo`s done on Personal Paint on the Amiga.
Text completely by FreddyB. Image is by "Bob the Dinosaur", copyright resides with him.
Any complaints, writs for copyright abuse, etc should be addressed to the Webmaster FreddyB.



Comments made about this Article!



There are currently no comments for this article, be the first to post in the form below



Add your comment here!

Your Name/Handle:

        Add your comment in the box below.



Thanks for your comment, all comments are moderated, and those which are considered rude, insulting, or otherwise undesirable will be deleted.

As a simple test to avoid scripted additions to comments, please select the numbers listed above each box.
5
7
3
6
7