Site Stats:

5820 Stats in 30 Categories

Search Stats:

Social Media:

@_RPGGamer Main Menu
        Old Updates
GM Tools
RPG Hints
        House Rules
        Game Ideas
The D6 Rules
        Quick Guide to D6
        Expanded D6 Rules
Star Wars D/6
        The Force
        Online Journal
        Adventurers Journal
        GM Screen
        NPC Generator
Star Wars Canon
        Rise of the Empire
        Imperial Era
        Post Empire Era
Star Wars D/20
        The Force
        Online Journal
StarGate SG1
Buffy RPG
Babylon 5
Star Trek
Lone Wolf RPG

Other Pages within
Vorlon/Minbari White Star-class Corvette

Vorlon/Minbari White Star-class Corvette
Red Nebula temple guardian

Red Nebula temple guardian
Alpha Class Frigate

Alpha Class Frigate
Sonic jammer

Sonic jammer

Name: Star Nest Carrier
Type: Rothana Shipyards Star Nest Class Starfighter Carrier
Scale: Capital
Length: 1,800 Meters
Skill: Capital Ship Piloting; Star Nest Carrier
Crew: 37,280, skeleton 6,000/ +15
Passengers/Troops: 50,000
Crew Skill: Capital Ship Piloting 5D+2, Capital Ship Gunnery 4D+1, Capital Ship Shields 4D+2
Consumables: 10 Years
Cargo Capacity: 100,000 Tons
Hyperdrive Multiplier: X2
Hyperdrive Backup: X12
Nav Computer: Yes
Space: 4
Maneuverability: 0D
Hull: 6D
Shields: 5D
         Passive: 80/1D
         Scan: 160/3D
         Search: 320/4D
         Focus: 8/5D

Fighters: 960
Transports: 80

         50 TurboLasers
                 Scale: Capital
                 Fire Arc: 15 Front, 10 Left, 10 Right, 15 Back
                 Fire Control: 2D
                 Space: 3-15/36/75
                 Atmosphere Range: 6-30/36/150km
                 Damage: 5D
         60 Heavy TurboLaser Batteries
                 Scale: Capital
                 Fire Arc: 15 Front, 15 Left, 15 Right, 15 Back
                 Fire Control: 3D
                 Space: 3-15/36/75
                 Atmosphere Range: 6-30/36/150km
                 Damage: 7D
         70 Ion Cannons
                 Scale: Capital
                 Fire Arc: 20 Front, 15 Left, 15 Right, 20 Back
                 Fire Control: 2D
                 Space: 1-10/25/50
                 Atmosphere Range: 2-20/50/100km
                 Damage: 4D
         40 Concussion Missile Launchers
                 Scale: Starfighter
                 Fire Arc: 20 Front, 5 Left, 5 Right, 10 Back
                 Fire Control: 2D
                 Space: 1/3/7
                 Atmosphere Range: 50-100/300/700m
                 Damage: 7D
         35 Tractor beam projectors
                 Scale: Capital
                 Fire Arc: 15 Front, 5 Left, 5 Right, 10 Back
                 Fire Control: 3D
                 Space: 1-5/15/30
                 Atmosphere Range: 2-10/30/60km
                 Damage: 4D

Description: As Starfighter design has evolved it has become possible to mount larger and larger weapons aboard these small vessels to such a degree that during the Galactic Civil War Starfighters started to become serious dangers to Capital Ships. While the Empire attempted to deal with this problem by creating anti starfighter platforms such as the Nebulon B Frigate, designed to defeat starfighter attacks before they could breach a convoys perimeter and destroy the more vulnerable capital ships at the fleets core, however this was only partially successful. This continued until the Battle of Endor where the superiority of the Starfighter was finally proven when Rebel starfighter attacks alone managed to destroy the Super Star Destroyer Executor, the sacrifice of a few dozen Rebel pilots managing to defeat the thousands aboard the massive capital ship. After this point in history, it became clear that Capital ships to be successful had to carry tremendous numbers of starfighters, and the older concept of the carrier became popular once more. After the New Republic captured the shipyards of the planet Rothana, they turned the production facilities to the production of a new class of powerful carrier vessel which would dwarf a Star Destroyer. The Star Nest Carrier was the result of this, and although very few of these vessels have been constructed, their huge hulls carry almost a thousand starfighters, dropping these off and then staying out of trouble at the edge of the battlefield acting only as a resupply and repair depot. Star Nests have become extremely important to the New Republic, although there are difficulties supplying them with enough starfighters, meaning that the numbers of fighters aboard are often made up from mismatched and outdated fighters, however even given this fact the sheer numbers of fighters that the Star Nest can launch (a quantity which is only beaten by the massive Imperial Arc Hammer Command Vessels) makes it a pivotal force in any battle it joins. Some Republic commanders have criticised the relatively small numbers of anti-starfighter weapons it carries for a vessel in its chosen role, with criticism of concussion missiles as its anti-starfighter weapon of choice and the vulnerability of the vessels sides with only 5 launchers protecting each side, but the designers have pointed out that the carrier should be screened by its own fighter complement rather than being left to fend for itself.

Page designed in Notepad, logo`s done on Personal Paint on the Amiga.
Text completely by FreddyB. Image is by "Bob the Dinosaur", copyright resides with him.
Any complaints, writs for copyright abuse, etc should be addressed to the Webmaster FreddyB.

Comments made about this Article!

There are currently no comments for this article, be the first to post in the form below

Add your comment here!

Your Name/Handle:

        Add your comment in the box below.

Thanks for your comment, all comments are moderated, and those which are considered rude, insulting, or otherwise undesirable will be deleted.

As a simple test to avoid scripted additions to comments, please select the numbers listed above each box.