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Section of Site: Weapons D6Belongs to Faction: Subtype: WEAPONSEra: ImperialCanon: No




Merr-Sonn MSD-10 Hold-Out Disruptor

Soon after Merr-Sonn developed the MSD-36 disruptor pistol, Merr-Sonn was
pressured to develop a concealable version of the weapon for covert operations.
The result was the MSD-10 hold-out molecular disruption pistol. Like all other
disruptors, the Merr-Sonn MSD-10 works by breaking down objects at the molecular
level.

Merr-Sonn designers faced several problems while designing the MSD-10, the main
one being the massive amounts of power that a disruptor requires to fire even
a single shot. The designers were forced to completely redesign the power couplings
several times and went through numerous prototypes before finally settling on a
suitable design.

The final design elements were incorporated into the frame of Merr-Sonn's B22 hold-
out blaster. Incorporating it into this frame makes the MSD-10 nearly identical in
appearance to the B22. In addition to outward appearance, the MSD-10 also uses the
same power packs that the B22 requires, making them easy to come by. However, the
massive power drain of the disruptor drains the entire power pack in a single shot
and greatly reduces the overall range of the weapon.

Model: Merr-Sonn MSD-10 Hold-Out Disruptor
Type: Hold-out molecular disruptor
Scale: Character
Skill: Blaster: hold-out disruptors
Ammo: 1
Cost: 3,200 credits (power packs: 25)
Availability: 4, X
Range: 0-1/2/3
Damage: 5D
Game Notes: Difficult Perception roll required to identify the MSD-10 as a disruptor
            rather than a Merr-Sonn B22 hold-out blaster.


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