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Section of Site: Weapons D6Belongs to Faction: Subtype: WEAPONSEra: ImperialCanon: No




Lumnar CEP Pistol

Lumnar began leading an extensive market in personal energy shields resulting in
a drastic increase in their frequency and popularity. To capitalize on this they
designed a weapon capable of negating most of the advantage of a personal energy
shield. CEP, or Charged energy Projectile, weapons fire special electromagnetic rounds,
charging them with energy in the chamber just before firing. Because of the electromagnetic
'aura' encompassing the rounds, they pass through energy shields much more easily than other
weapons could.

The CEP pistol is very uniqe in appearance. It has a standard pistol grip with a rectangular
casing aorund the barrel like many firearms. However the clip is isnerted in the udnerside of
that casing at the very end of the barrel. This is ebcause the rear of the chamber is devoted
to the charging mechanism. The rounds are pushed up into the chamber and when the trigger is
pulled the round is charged and then almost instantaneously fired, using the enrgy from the
charging process to propel the round. This method of propulsion also gives the weapon a fairly
quiet but very distinct sound when fired. The cEP pistol has slightly more stopping pwoer than a
DL-44 blaster and with it's unqie attributes can end up being deceivingly more powerful.

Model: Lumnar Industries XV-10 CEP Pistol
Type: Charged Energy Projectile Weapon
Scale: Character
Skill: Blaster: CEP Pistol
Ammo: 25
Cost: 1,150 (clips:100)
Availability: 2, R or X
Fire Rate: 5
Range: 3-10/25/100
Damage: 5D+1
Game Notes: Energy shields only add 1/3, rounded down, their normal protection against a CEP weapon.


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