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Section of Site: Starships D6Belongs to Faction: IndependentSubtype: Space StationEra: ImperialCanon: No




Tarsonis Orbital Shipyard

The Tarsonis class orbital shipyard is a heavily armed shipyard that can pump
out ships at an exponential rate. It resemble a custancean with it's thick armord
shell and various prominences rising off it, for docking rings, weapons pylons,
comunications and sensor arrays and so fort. The shipyard has 200 onboard factories
for producing starifghter, 180 for small frieghters, and 300 for capital scale
craft. There are also 400 docking bays that can handle craft up to 300 meters in
size. 600 starfightrer size docking bays. Also there are 350 docking pylons and hatches
in which ships up to destroyer size may be docked and 30 where super-class vehicles
may dock. These shipyards are seen at almost every system in the h`kebra sector
swarming with activity.

Craft: RanCorp Tarsonis-Class Orbital Shipyard
Type: Orbital shipyard
Scale: Capital
Diamater: 5,800 meters
Crew: 600,985, gunners: 655 ,
Passengers: 400,000 (workers and techs), 45,000 (troops)
Cargo Capacity: 150,000 metric tons
Consumables: 8 years
Cost: 4.6 billion
Primary Hull: 8D
Secondary Hull: 4D
Shields: 6D
Sensors:
        Passive: 100/1D
        Scan: 200/2D
        Search: 300/3D
        Focus: 10/4D
Weapons:
150 Turbolasers
        Fire Arc: 25 front, 50 left, 50 right, 25 back
        Crew: 2
        Skill: Capital ship gunnery
        Fire Control: 4D
        Space Range: 3-15/35/75
        Atmosphere Range: 6-30/70/150 km
        Damage: 5D
90 Ion Cannons
        Fire Arc: 20 front, 25 left, 25 right, 20 back
        Crew: 1 (45), 2 (45)
        Skill: Capital ship gunnery
        Fire Control: 2D+2
        Space Range: 1-10/25/50
        Atmosphere Range: 2-20/50/100 km
        Damage: 3D
20 Concussion Missile Launchers
        Fire Arc: 5 front, 5 left, 5 right, 5 back
        Crew: 2
        Skill: Capital ship gunnery
        Fire Control: 2D
        Space Range: 2-12/30/60
        Atmosphere Range: 4-24/60/120 km
        Damage: 9D
30 Tractor Beam Projectors
        Fire Arc: 5 front, 10 left, 10 right, 5 back
        Crew: 6
        Skill: Capital ship gunnery
        Fire Control: 4D
        Space Range: 3-15/35/75
        Atmosphere Range: 6-30/75/150 km
        Damage: 12D


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