Site Stats:

9837 Stats in 31 Categories


Search Stats:


Latest Youtube Video:

Social Media:

@RPGGamer.org

@_RPGGamer


RPGGamer.org Main Menu
Home
        Editorials
        Old Updates
RPG Tools
        Random Dice Roller
        Star Wars Name Generator
        CEC YT-Ship Designer
        Ugly Starfighter Workshop
Youtube
Mailing List
Patreon
Mailing List
Reviews
RPG Hints
        Adventures
        House Rules
        Game Ideas
Dungeons & Dragons
The D6 Rules
        Quick Guide to D6
        Expanded D6 Rules
Star Wars D/6
        Campaign
        Starships
        Vehicles
        Equipment
        Weapons
        Droids
        Planets
        Characters
        Creatures
        Races
        The Force
        Supplements
        Online Journal
        Adventurers Journal
        GM Screen
        Hardware
        NPC Generator
Star Wars Canon
        Rise of the Empire
        Imperial Era
        Post Empire Era
Star Wars D/20
        Starships
        Vehicles
        Equipment
        Planets
        Characters
        The Force
        Supplements
        Online Journal
Warhammer
StarGate SG1
Buffy RPG
Babylon 5
Farscape
Slaine
Star Trek
Lone Wolf RPG
Exalted
Earthdawn


Other Pages within RPGGamer.org:
Zoltan Starkid

Zoltan Starkid
Police droid (spaceport model)

Police droid (spaceport model)
Eren Kitts Skiff

Eren Kitts Skiff
Lieutenant Milton Putna (Human Imperial Officer)

Lieutenant Milton Putna (Human Imperial Officer)

Section of Site: Races D6Belongs to Faction: Subtype: Player Character RacesEra: ImperialCanon: No




Homeworld: Hurloth
Attribute Dice: 12D
DEXTERITY 2D/4D+2
KNOWLEDGE 1D+2/5D
MECHANICAL 1D/3D
PERCEPTION 2D/4D+1
STRENGTH 2D+1/4D
TECHNICAL 1D+1/3D+2

Special Abilities:
Running: Querraucs use four of their six limbs when running. They only need to
make stamina checks once every hour when running at all-out speed, and get a
bonus of +1D to their running skill.

Multi-actions: Querraucs can use their mid-legs as a second set of arms when
they're not running; they may take a second action in a round at no penalty.
Third actions incur a -1D penalty, fourth actions suffer -2D and so forth.

Cold Sensitivity: due to the hellis volcanic nature of their planet they are
unused to extreme cold. in extremely cold situations all dex and str checks
go up one difficulty level.

Story Factors:
Mistaken identity: Queerraucs are very closely related to eirraucs and are often
mistaken for them though the skin color difference is quite aparent.

Knowledge mongers: Querraucs are very eager to learn something new and are very glad
to leave their volcanic hellis world as soon as possible.

Scholars: many despite they're inate fighting abilities no longer resort to
combat unless necisary. Many become scholars or teachers or even buissnessmen.
this does not mean they are pacifists though. the primal instincts to fight are still
within them and there are still a few who hire out as mercenaries. There main
ambition is still almost always to gain more knowledge.



Move: 17/35

Size: 2.5 meters tall (crouching), 2.8-3 meters tall (full height)


Comments made about this Article!



There are currently no comments for this article, be the first to post in the form below



Add your comment here!

Your Name/Handle:

        Add your comment in the box below.



Thanks for your comment, all comments are moderated, and those which are considered rude, insulting, or otherwise undesirable will be deleted.

As a simple test to avoid scripted additions to comments, please select the numbers listed above each box.
2
5
1
3
9



Page designed in Notepad, Logo`s done in Personal Paint on the Commodore Amiga
All text and stats by Dave Maloney, HTML and logos done by FreddyB
Images stolen from an unknown website at some remote time in the past.
Any complaints, writs for copyright abuse, etc should be addressed to the Webmaster FreddyB.