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Section of Site: Starships D6Belongs to Faction: Old RepublicSubtype: CapitalEra: Old RepublicCanon: No




Salvation Ion Frigate

Shortly before the outbreak of the Clone Wars, the growing Cron Horizon
Corporation built the Salvation ion Frigate for the Republic. It as
designed entirely around the use of the use of the ion cannon to disable
and capture ships. Other than ion cannons and tractor beams the only weapon
systems were two double turbolaser batteries mounted on dorsal and ventral
turrets.

When the Cron Horizon Corporation first showed the ship to the Republic,
the Republic laughed at them. Heavily discouraged and embarassed, the Cron
Horizon Corporation had to face the chagrin of failure. They had already
started construction of 8 of the frigates, anticipating the Republic would
love the ship. They completed the ships and sold all 8 of them to a pirate
group.

Shortly there after the pirate group attacked a Republic convoy, and stole
not only the cargo, they stole the transport ships AND the military escorts
guarding the convoy. The Repbulic was thoroughly embarassed at this incident.

They hunted down and wiped out the pirate group but they were forced to admit
the Salvation had SOME use. They gave the Cron Horizon Corporation a smalltime
contract for the ships in order to keep them from telling the public about
the incident.

Craft: Cron Horizon Corporation Salvation Ion Frigate
Type: Support frigate
Era: Pre- Clone Wars
Scale: Capital
Length: 352 meters
Skill: Capital ship piloting: Sulanko frigate
Crew: 20; gunners: 114; Skeleton: 5/+10
Crew Skill: Astrogation 4D, capital ship piloting 5D, capital ship
            gunnery 4D+1, sensors 4D+2
Passengers: 80 (troops)
Cargo Capacity: 67,000 metric tons
Consumables: 2 years
Cost: Not available for sale
Hyperdrive Multiplier: x3
Hyperdrive Backup: x18
Nav Computer: Yes
Maneuverability: 1D
Space: 4
Hull: 3D+2
Shields: 1D
Sensors:
        Passive: 10/0D
        Scan: 30/1D
        Search: 40/2D
        Focus: 2/2D+1
Weapons:
2 Double Turbolaser Batteries
        Fire Arc: 1 dorsal turret, 1 ventral turret
        Crew: 2
        Skill: Capital ship gunnery
        Fire Control: 1D
        Space Range: 3-20/40/80
        Atmosphere Range: 6-40/80/160 km
        Damage: 5D
50 Ion Cannons
        Fire Arc: 20 front, 10 left, 10 right, 10 back
        Crew: 2
        Skill: Capital ship gunnery
        Fire Control: 2D+2
        Space Range: 1-10/25/50
        Atmosphere Range: 2-20/50/100 km
        Damage: 4D+1
10 Tractor Beam Projectors
        Fire Arc: 6 front, 2 left, 2 right
        Crew: 1
        Skill: Capital ship gunnery
        Fire Control: 4D
        Space Range: 1-5/15/30
        Atmosphere Range: 2-10/30/60 km
        Damage: 6D


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