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Section of Site: Races D6Belongs to Faction: Subtype: Player Character RacesEra: ImperialCanon: Yes




Name: Ithorian
Designation: Sentient
Races: None
Average height: 1.8–2.3 meters
Skin color: Brown, Dark-Red or Green
Hair color: Brown, Gray, or White
Eye color: Black or Blue
Distinctions: Curved neck, Two mouths, Aural flaps, Locomotion tubes, Throat sack
Average lifespan: 85 standard years
Homeworld: Ithor
Diet: Ant-fly
Language: Ithorese
Attribute Dice: 12D

DEX: 1D/3D
KNO: 2D+2/5D
MEC: 1D/2D
PER: 1D+1/4D
STR: 1D/3D
TEC: 1D/2D+1

Special Abilities:
Knowledge Skills: 
        Agriculture: Time to use: at least one standard week. The character has a good working knowledge of crops and animal herds, and can suggest appropriate crops for a type of soil, or explain why crop yields have been affected. 
        Ecology: Time to use: at least one standard month. The character has a good working knowledge of the interdependent nature of ecospheres, and can determine how proposed changes will affect the sphere. This skill can be used in one minute to determine the probable role of a life-form within its biosphere: predator, prey, symbiote, parasite or some other quick description of its ecological niche.

Story Factors:
        Herd Ships: Many Ithorians come from herd ships, which fly from planet to planet trading goods. Any character from one of these worlds is likely to meet someone that they have met before if adventuring in a civilized portion of the galaxy.

Move: 10/12

Description: Ithorians were a mammalian herbivorous sentient species from the planet Ithor. They were commonly called "Hammerheads" by less sensitive beings because of their long, curving neck and T-shaped head. They found this nickname offensive.

Biology and appearance
Ithorians had two mouths and four throats, allowing them to speak in stereo. Female Ithorians had two humps on the back of their head, while males had only one. They had glossy, usually brown flesh. They stood roughly between 1.8 to 2.3 meters from eyestalk to toe. Their reflexes and coordination were somewhat slower than that of average humanoids.

In addition to allowing them to speak their unique stereophonic language, the Ithorians' four throats also had the ability to violently expel air, resulting in a deafening and potentially concussive scream. Although even common Ithorians possessed this strange talent, those with Force training (such as Jedi Master Roron Corobb) could push enough power into their sonic bellow to shatter iron and shred plasteel. Despite this fact, most Ithorians went their entire lives without ever resorting to violence, and so the ability remained relatively ambiguous.

Ithorian youths were known as "pupa," and were commonly glassy-eyed, appendageless and limber, until they metamorphosized. After the molt, Ithorians lost an aural flap and every locomotion tube, gained lumps, craters in their craniums and an appetite for ant-flies. An adult Ithorian could father several thousand offspring.

History
Ithorians were natives of the planet Ithor, a lush world with sprawling rain forests. The Ithorians worshipped Mother Jungle, and long ago vowed never to desecrate their planet. Once they discovered repulsorlift technology, the Ithorians built expansive "herdships" floating in the skies above their homeworld. The species migrated to these platforms, ensuring that Ithor would remain pristine forever. These herdships eventually were given the ability to travel interstellar distances. The Ithorian people were led by their high priest. First contact with the Republic occurred in 12,000 BBY.

Abroad, Ithorians integrated well with the Galactic community. Their own language was incredibly beautiful, yet difficult to learn, as the Ithorians had twin mouths on opposite sides of their necks. Fortunately, they could speak Basic, albeit with a strange accent. Many ithorians also used translation devices such as the ithorian translator, which was usualy mounted on top of their elongated neck. Each Ithorian herd was presided over by a Force-sensitive individual who served as both a priest and healer.

The Ithorians were crucial to the efforts to restore many planets that had been devastated by the Mandalorian and Jedi Civil Wars. One notable example was Telos IV, whose reconstruction was minutely directed and supervised by Chodo Habat and his herd.

Around the time of the Cold War, a proxy conflict between the Sith Empire and Galactic Republic, it was discovered that the previously unknown species responsible for building the technological wonder that were the Heffrin Aqueducts on the planet Heffrin, were in fact early Ithorian explorers. This led to great debate among the Ithorian culture.

Ithorian society maintained its peaceful nature by exiling those who had a tendency towards violence and aggression. Two such exiles were the Moomo brothers, Dob and Del, who worked for the Galactic Republic as hired muscle, although they were less than competent in their efforts. An exile named Momaw Nadon was present in the Mos Eisley cantina shortly before the Battle of Yavin.

During the Yuuzhan Vong War, Ithor was destroyed by the Yuuzhan Vong as part of their invasion plan. They chose to destroy this planet, even though it was a lush jungle world, because one of the trees' pollen could cause their Vonduun Crab Armor to expand rapidly, killing the Warrior. Many years after the Yuuzhan Vong invasion, Leia Organa Solo convinced Chief of State Cal Omas to allow the Ithorians to resettle on the planet Borao in the Inner Rim over RePlanetHab, a large reconstruction conglomerate. Other Ithorians settled on Öetrago, Upell and Felucia.

Society and culture
Ithorians worshipped the "Mother Jungle," a spiritual entity embodying the lush, tropical ecology of their world, Ithor. They were generally devoted environmentalists, staunch herbivores, and complete pacifists, devoting much time to contemplating their ecology, studying plants and their uses and the overall respecting of all living things. Most Ithorians hardly set foot on their own planet, instead living in floating cities above their world called herdships. Only three of their continents had been explored and harvested, the other two remain untouched by Ithorian hands. This demonstrated their extreme belief in the protection and sustaining of their environment which was apparent through their "Law of Life."

The Ithorians practiced a communal form of government. Each herdship was autonomous and self-supporting. However once every Ithorian season (about five standard years), the herds gathered for a Herd meet, a grand gathering above the surface of their world, where the herd ships would join each other in a festival and regal ceremony. Within Ithorian society, there were a priestly group known as nature priests who communed with the "Mother Jungle" and had a deeper connection to the Ithorian homeworld. Within the trading guilds themselves, Merchantates were present who dealt with business matters.

The Ithorian's curious and gregarious nature meant that many found their way off-planet via their floating herdship's space-worthy counterparts. Many became galactic traders, traveling the stars either independently or as part of their herdship. They would only resort to violence if threatened, and they were more likely to use their sonic bellow than a weapon. Because of their mild demeanor, most Ithorians avoided war in general, although the Rebel Alliance did boast a few among its ranks. Their pacifistic nature meant that they refused to touch things that came as a result of bloodshed. When dealing with others, Ithorians were always supremely polite. They were very conversational and had profound respect for the views of others. Though often described as likable and friendly, many sentients found them altogether dull. Even when they had disagreements, Ithorians were unlikely to discuss their grievances with anyone unless the offending party was present. To do otherwise was considered rude.

Ithorians were commonly named after creatures on their planet, such as the Flen and Gillom. Many females were named after the Cellwan, Haali, Ivuur, Oovei, Vonnuvi, and Wimmel; many males were named after the Boolon, Murr, Neelig, and Waawat. Aamaw, meaning "firelight", was also a very common name.

In Ithorian mythology Trinta was the realm of demons. The Ithorians named the planet Trinta after this realm because they disliked the planet.

Ithorians in the galaxy
Practicing their gentle nature even when offworld, many Ithorians served as explorers, diplomats, peace officers and navigators. Despite their reputation, not all Ithorians were so peaceful. Rarely, violent and unruly Ithorians were born and subsequently banished from their homeworld or herdship. Such Ithorians often became drifters and bounty hunters, like Del and Dob Moomo.

On some poor worlds where Ithorians had established trading centers, Ithorians were happy to give produce away to impoverished locals. Ithorians also pioneered several crop education programs for produce growers on poor and uneducated planets.

Many Ithorians were Force-sensitive and went on to serve the Jedi Order, as the Jedi Code valued the good nature that Ithorians so cherished.


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