Site Stats:

9852 Stats in 31 Categories


Search Stats:


Latest Youtube Video:

Social Media:

@RPGGamer.org

@_RPGGamer


RPGGamer.org Main Menu
Home
        Editorials
        Old Updates
RPG Tools
        Random Dice Roller
        Star Wars Name Generator
        CEC YT-Ship Designer
        NEW YT-Ship Designer
        Ugly Starfighter Workshop
Youtube
Mailing List
Patreon
Mailing List
Reviews
RPG Hints
        Adventures
        House Rules
        Game Ideas
Dungeons & Dragons
The D6 Rules
        Quick Guide to D6
        Expanded D6 Rules
Star Wars D/6
        Campaign
        Starships
        Vehicles
        Equipment
        Weapons
        Droids
        Planets
        Characters
        Creatures
        Races
        The Force
        Supplements
        Online Journal
        Adventurers Journal
        GM Screen
        Hardware
        NPC Generator
Star Wars Canon
        Rise of the Empire
        Imperial Era
        Post Empire Era
Star Wars D/20
        Starships
        Vehicles
        Equipment
        Planets
        Characters
        The Force
        Supplements
        Online Journal
Warhammer
StarGate SG1
Buffy RPG
Babylon 5
Farscape
Slaine
Star Trek
Lone Wolf RPG
Exalted
Earthdawn


Other Pages within RPGGamer.org:
Jalice Andit (Human Partisan Mercenary)

Jalice Andit (Human Partisan Mercenary)
Droopy McCool

Droopy McCool
Banshee

Banshee
Bith

Bith

Section of Site: Starships D6Belongs to Faction: IndependentSubtype: CapitalEra: New RepublicCanon: No




Preventer Cruiser

The Preventer Cruiser was created special order from an Imperial Moff around
the Battle of Hoth. Supply and free trade convoys in his sector were being
ambushed and raided by Rebels and Pirates constantly. He asked for a ship
resembling a transport ship, capable of dealing with large numbers of enemy
fighters and holding off against light enemy capital ships. The result is the
Preventer Cruiser.

It's a small and fast ship with three quad turbolasers, allowing it to bloody
the nose of any capital ships who enagge it, and 4 quad cannons to deal with
fighters. The biggest threat the Preventer has though, is the hidden missile
launchers. In it's midsection is a large block. This block splits top and bottom
into a total of 8 bozes which split away from the cruiser and manuver toward
enemy fighters and open up revealing 16 missile tubes. The droid mechanisms
inside each launcher are very skilled and the guidance in each warhead is precise
so that only very skilled pilots can manage to evade being hit by the warhead.
These launchers made the Preventer capabale of wiping out entire wings of enemy
fighters in a matter of moments.

Other Imperials took notice of this craft, and looked toward the problem in
dealing with the Feydrakin Alliance. The Empire soon contracted Verdant to
start producing the ships for them to use against the Feydrakin Alliance's
fighters and Mobile Suits.

This was a big gain for Verdant and ensured financial stability for them.

Craft: Verdant Spaceworks' Preventer Cruiser
Type: Light Cruiser
Era: Shadows of the Empire +
Scale: Capital
Length: 115 meters
Skill: Capital ship piloting: Preventer
Crew: 15, gunners: 7, skeleton: 2/+15
Crew Skill: Astrogation 4D+2, capital ship gunnery 4D+1, capital ship piloting
            4D, capital ship shields 4D, sensors 4D
Passengers: 10
Cargo Capacity: 50 metric tons
Consumables: 1.5 years
Cost: 5,000,000 (new), 2,500,000 (used)
Hyperdrive Multiplier: x2
Hyperdrive Backup: none
Nav Computer: Yes
Maneuverability: 1D; 2D With Launchers unloaded
Space: 6, 8 with launchers unloaded
Hull: 3D+2
Shields: 4D
Sensors:
        Passive: 35/1D
        Scan: 70/2D
        Search: 100/3D
        Focus: 5/4D
Weapons:
3 Quad Turbolaser Batteries
        Fire Arc: Front
        Crew: 2
        Skill: Capital ship gunnery
        Fire Control: 1D
        Space Range: 3-10/30/60
        Atmosphere Range: 6-20/60/120 km
        Damage: 7D
4 Quad Laser Cannons
        Fire Arc: Turret
        Crew: 1
        Scale: Starfighter
        Skill: starship gunnery
        Fire Control: 4D
        Space Range: 1-3/12/25
        Atmosphere Range: 100-300/1.2/2.5KM
        Damage: 5D
Automated Missile Launhcers (8)
        Scale: Starfighter
        Space: 2
        Crew skill: Piloting 5D, Missile Weapons 5D
        Manuverability: 4D
        Fire Control: 3D
        Ammo: 16
        Damage: 9D


Comments made about this Article!



There are currently no comments for this article, be the first to post in the form below



Add your comment here!

Your Name/Handle:

        Add your comment in the box below.



Thanks for your comment, all comments are moderated, and those which are considered rude, insulting, or otherwise undesirable will be deleted.

As a simple test to avoid scripted additions to comments, please select the numbers listed above each box.
3
4
2
0
8



Page designed in Notepad, Logo`s done in Personal Paint on the Commodore Amiga
All text and stats by Dave Maloney, HTML and logos done by FreddyB
Images stolen from an unknown website at some remote time in the past.
Any complaints, writs for copyright abuse, etc should be addressed to the Webmaster FreddyB.