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Section of Site: Starships D6Belongs to Faction: IndependentSubtype: CapitalEra: New RepublicCanon: No




Lock and Load Gunship

Kevlar United felt that with the increasing use of starfighters during the
days of the Empire, that an effective Anti-Starfighter starship was needed.
That's where the Lock And Load Gunship comes into play, named after the
popular saying by soldiers before going into combat. Most of the ship's
interior is small and narrow, due to the number of missle bays taking up
space. The crew of this ship is low, which out classes the Corellian
Gunship. The concussion missle launchers can be easily modified to carry
advanced missles as well to take out the much faster, more popular fighters.

Model: Kevlar United L-a-L Gunship
Type: Gunship
Scale: Capital
Length: 100 meters
Skill: Capital ship piloting: L-a-L gunship
Crew: 46; Gunners: 70; Skeleton: 15/+10
Crew Skill: Varies widely
Cargo Capacity: 300 metric tons
Consumables: 2 years
Cost: 7,500,000 credits (new)
Hyperdrive Multiplier: x1.5
Hyperdrive Backup: x8
Nav Computer: Yes
Maneuverability: 2D
Space: 6
Hull: 4D+2
Shields: 3D
Sensors:
        Passive: 40/1D
        Scan: 80/1D+2
        Search: 100/2D+2
        Focus: 4/3D+1
Weapons:
10 Double Turbolaser Batteries
        Fire Arc: 3 front, 3 left, 3 right, 1 back
        Crew: 3
        Skill: Capital ship gunnery
        Fire Control: 3D
        Space Range: 3-15/35/75
        Atmosphere Range: 6-30/70/150 km
        Damage: 4D+2
8 Quad Laser Cannons
        Fire Arc: 4 dorsal turret, 4 ventral turret
        Crew: 1
        Scale: Starfighter
        Skill: Starship gunnery
        Fire Control: 4D
        Space Range: 1-3/12/25
        Atmosphere Range: 100-300/1.2/2.5 km
        Damage: 5D
16 Concussion Missile Launchers
        Fire Arc: 4 front, 4 left, 4 right, 4 back
        Crew: 2
        Skill: Capital ship gunnery
        Fire Control: 2D
        Space Range: 2-12/30/60
        Atmosphere Range: 4-24/60/120 km
        Damage: 9D


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