With different battlefield environments comes different modifications to
weapons. The RB-23(D) repeating blaster is a variation of the standard
RB-23 modified for use in desert or extreme heat conditions (hense the
"D" stands for desert).
Repeating blaster barrels become hot over time in any condition, even in
extreme arctic climates. However, in desert climates, the 3000 round blast
bolt limit is cut in half to a mere 1500 blast bolts per a barrel change.
Any blast bolt fired past this mark is either very inaccurate or can even
damage the RB-23 itself.
To counter-act this intense climatic heat, the RB-23(D) incorporates a
water-cooling mechanism on board the weapon. Fitting around the barrel
of the weapon, the water-cooling "sheath" contains two liters of cold
water that helps keep the barrel cool enough to function properly for
2500 blast bolts. However, with this invention comes the need to change
the water sheath every 5000 blast bolts in order for it to work to full
capacity. In some cases, as reported by SE desert infantrymen, the water
was 225?F when measured after 5000 blast bolts!
Model: BlasTech RB-23(D) Medium Repeating Blaster
Type: Desert-operations repeating blaster
Skill: Blaster: RB-23(D) Repeating Blaster
Ammo: Varies (250-round blast pack OR unlimited-round power generator)
Cost: 2250cr (250-round pack: 250cr)
Availability: 4, X
Game Notes: When a character is hit by an RB-23(D) shot, roll one die.
If the roll is 1-3, roll normal damage. If the roll is 4-6,
damage is x2 (because of the intense rate of fire, the
character is likely to be hit by more than one blast bolt).
If the RB-23(D)'s water sheath is not replaced with cold
water after [approximately] 5000 blast bolts of fire, the
difficulty to hit a target is +2D and the weapon's range is
decreased by 1/2.
The RB-23(D) must be fired from either its detachable bipod
or a tripod. If fired without one of these two attachments,
user suffers Blaster -2D while firing the weapon.
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