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Section of Site: Weapons D6Belongs to Faction: Subtype: WEAPONSEra: ImperialCanon: No




Lumnar "Ice" Shard Rifle

The "Ice" series is so named because the projectile it launchers looks like an
ice crystal. It is a sharp gem shaped with either end coming to sharp points and
it is clear ice blue. Inside the projectile is an acid capsule the breaks open
when the shard's momentum is broken. This acid capsule disentegrates the projectile
leaving no trace that the weapon was fired. If the round does not penetrate a body
fully the acid capsule will release inside them or their armour. This works to the
firers advantage because it give the one round a second chance to finish it's target
off. Victim of assassination have often been found with strange acid burns in the
floor or street around them. This weapon is rarely found outside the hands of
professional assassins. The rifle version of the "Ice" system carries larger calibur
shards with a bigger acid capsule in them. It also carries an extended clip and a
powerful macroscope. It is a very powerful tool of assassination.


Model: Lumnar Industries "Ice" Shard Rifle
Type: Slugthrower: Ice
Scale: Character
Skill: Firearms: Ice
Ammo: 15
Cost: 6,500
Availability: 3, X
Fire Rate: 1
Range: 3-40/150/500
Damage: 6D+1
Game Notes:
Stealth:The "Ice" series weapons make no sound and eminate no flash when they are fired.
It is impossible to detect the firing of an "Ice" shard weapon.

Acid: If the target suffers Mortaly woudned or higher the prjectile rips right throguh them.
If they suffer a wounded, wounded twic,e or incapciatted elvel wound though, they then take
5D acid damage for two rounds.

Scope: Adds +2D to hit for medium and long ranges. Requires a moderate Sensors roll to use.


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