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Section of Site: Starships D6Belongs to Faction: Galactic EmpireSubtype: TransportEra: ImperialCanon: No

Umbra Surveilance Ship

The Umbra Surveilance ship is a short blocky little transport that's
been refitted and made standard. Either side is covered in sensor arrays
and communication equipment coves a lot of the top of the craft. The
ship also has four sensour and two communication relay buoies it can
drop in space. This way the ship can spread a small nexus out around
it where it can gather data through it's arrays and buoys, and then
use a short burst transmission out to a com buoy which will relay the
message to the desitnation with less chance of detection.

The craft is equipped with state of the art stealth, ECM, and surveilance
technology. It has extremely powerful sensors, and communication equipment
as well as pwoerful encrypton comptuers. The pilots sit up front in the
cockpit while the 'crew' is in the back which is fileld with equipment. T
here are two sensor experts, 2 communication experts, and 2 encryption
experts all working together to gather and process information.

Craft: Sienar Fleet Systems Umbra Surveilance Ship
Type: Stealth Surveilance Craft
Era: Empire Strikes Back
Scale: Starfighter
Length: 10.6 meters
Skill: Space Transports: Umbra
Crew: 2
Passengers: 6 (sensor and encryption gear operators)
Crew Skill: Space Transports 4D+2, sensors 5D, communications 5D, encryption 5D+1
Cargo Capacity: 1 metric ton
Consumables: 2 Months
Hyperdrive Multiplier: x1
Nav Computer: Yes
Maneuverability: 1D
Space: 6
Hull: 4D
Shields: 1D
Sensors:                         |         With buoyies deployed
        Passive: 200/1D         |         450/2D
        Scan: 350/2D            |         700/3D
        Search: 500/3D+2        |         1200/4D+2
        Focus: 30/4D+2          |         60/6D

Game Notes:
Sensor Stealth Suite:
        Add +3D to Sensor operator's difficulty to detect the ship past 50
        space units, +2D past 30, +2D to difficulty to hit or recognize
        within 30 space units.
        Sensors can pick up and intercept comm transmissions, this is part
        of the typical sesnors listed above. The sensors run it through a
        computer to a crypt analysis expert.
Electronic counter-Measures:
        Requires a Communication roll vs. all opposing ships' Sensor rolls.
        Success means that the ships' sensors are jammed and will not function.
        All sensors fail and all fire control bonuses are reduced to 0 while
        this is in effect.

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