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Section of Site: Starships D20Belongs to Faction: Galactic EmpireSubtype: StarfighterEra: ImperialCanon: No




TIE/D Mark 2

The Yuuzhang Vong invasion route bypassed Bastion, but left the Empire
feeling incredibly insecure. To complement the new "Resurgence" class
Star Destroyers, a new generation of fighters was needed. All were based
on the venerable TIE line. Sienar was quite relieved when they got the
orders because it indicated to the leadership of Santhe/Sienar Technologies
that they had somewhere to run to if things go too hot in the New Republic.
All of these new TIEs were factory equipped with "flicker mode" lasers and
"grab-proof" shields.

The TIE/d Mk.2 makes only very slight improvements on the original TIE/d.
However, one of these improvements is an immense ability to learn. This
makes a veteran TIE/d Mk.2 a very challenging adversary and wise captains
update all of their TIE/d Mk.2s with the memory of their most skilled droid.

Craft: Sienar Fleet Systems TIE/d Mk.2
Class: Starfighter
Size: Diminutive (6.1 m long)
Hyperdrive: None
Passangers: None
Cargo Capacity: None
Consumables: 1 day
Cost: 170,000 credits
Maximum Speed In Space: Ramming (11 squares/action)
Atmospheric Speed: 1,300 km/h (24 squares/action)
Crew: n/a (Normal +2)
Initiative: +6 (+4 size, +2 crew)
Maneuver: +6 (+4 size, +2 crew)
Defense: 24 (+4 size, +10 armor)
Shield Points: 0
Hull Points: 90 (DR 5)
Weapons:
  2 Laser Cannons (fire-linked)
    Fire Arc: Front
    Attack Bonus: +6 (+4 size, +2 fire control)
    Damage: 5d10x2
    Range Modifiers: PB/S +0, M/L n/a
Note: The TIE/d Mk.2 uses advanced learning software to
improve +1 in maneuver for every hour of flight time.


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