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Section of Site: Starships D20Belongs to Faction: IndependentSubtype: StarfighterEra: ImperialCanon: No

The Gouf was the first mobile suit to be designed by the Zeons with ground
combat being its sole purpose.  The Gouf is in reality a modified Zaku II
with better thruster capabilities to make up for the presence of gravity,
hardened armor and short-range weapons based on hand to hand combat.

Craft: Principality of Zaku II MS-07 Gouf Mobile Suit
Class: Starfighter
Size: Tiny (13.04 m long)
Hyperdrive: None
Passangers: None
Cargo Capacity: 110 kg
Consumables: 1 week
Cost: Not for Sale
Maximum Speed In Space: Not applicable
Atmospheric Speed: 438 m (Walking), 1,190 (Jumping)
Crew: 1 (Skilled +4)
Initiative: +6 (+2 size, +4 crew)
Maneuver: +6 (+2 size, +4 crew)
Defense: 22 (+2 size, +10 armor)
Shield Points: 140 (DR 5)
Hull Points: 120 (DR 5)
Weapons: Mobile Suits can carry a variety of weapons, but can only use one
at a time, so they must switch between the two optional weapons they carry.
This takes 2 rounds.

  75mm Gatling Gun
    Fire Arc: Front
    Attack Bonus: +6 (+2 size, +2 crew, +2 fire control)
    Damage: 3d10x2
    Range Modifiers: PB/S +0, M/L n/a
    Fire Arc: Front
    Attack Bonus: +7 (+2 size, +2 crew, +3 fire control)
    Damage: 5d10x2
    Missil Quality: Good (+15)
Always Equipped:
  Heat Saber
    Fire Arc: Front
    Attack Bonus: +8 (+2 size, +2 crew, +4 fire control)
    Damage: 15d10x2
    Range: 1 square
  Heat Rod
    Fire Arc: Front
    Attack Bonus: +6 (+2 size, +2 crew, +2 fire control)
    Damage: 4d10x2
    Range: 5 squares
    Notes: The Heat Rod is a flexible, whip-like weapon used to
overload the circuitry in another suit, or, if used in space,
on a particular installation, like a turbolaser battery. It acts
in the same manner as an ion cannon, but with less lasting
effects. The opponent is stunned for 1d6 rounds.
  Shoulder Missiles
    Fire Arc: Front
    Attack Bonus: +7 (+2 size, +2 crew, +3 fire control)
    Damage: 3d10x2
    Missil Quality: Marginal (+5)
    Notes: These missiles are carried in launchers concealed in
the "collar" of the suit, where a man would have his coat collar
pulled up against the breeze. They fire in volleys, with there
being three volleys in all.

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