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Section of Site: Vehicles D6Belongs to Faction: Galactic EmpireSubtype: RepulsorliftEra: ImperialCanon: No

Imperial Mk. V "Lion" Heavy Repulsortank

After the widespread success of the Ghest repulsortank, Ubrikkian design
teams set out to make a tank that could knock out any other enemy tank
then in service. Not only had the Ghest's 175mm of frontal armor become
highly penetrable to larger-calibre anti-tank guns, but the tank's own
105mm cannon could only knock out heavy Commonwealth tanks from an
almost suicidal distance.

Ubrikkian researched and designed for months, incorporating several
techniques learned from the Ghest. However, because of delays in field
tests, Rebel forces were able to bomb 15 of the 23 Ubrikkian repulsorlift
testing facilities in the Outer Rim. Only three prototypes remained and
a mere 35% of Ubrikkian's factories survived.

The three prototype tanks were transported to Byss under extremely heavy
security and were developed into production model vehicles. This model of
repulsortank is classified as the Imperial Mk. V "Lion". The tank came to
Emperor Palpatine's delight, and production started immeadiately.

The Imperial Mk. V "Lion" is a low silhouette repulsortank that has 275mm
of sloped frontal armor at a 40? angle. The benefit of sloped armor is that
it offers greater protection for less weight, and also makes it harder for
armor-piercing and hollow-charge munitions to pierce the tank's armor
because there is less of an angle with which to penetrate it's hull. Side
armor is 215mm and is sloped at a 65? angle.

A powerful Catheros-Merkin B3 Repulsorlift Engine is the backbone of the
vehicle. With the B3 engine, the Mk. V's performance is almost
second-to-none when compared with other main battle tanks. The "Lion" has
a road speed of 230 km/h and a cross country speed of 195 km/h. Depsite
relatively high speeds, the "Lion" can only operate for four standard
hours before needing to be completely refueled.

The main armament that supplements the Mk. V's excellent gun/armour
combination is an elongated, high-velocity 165mm cannon. This tank gun is
one of the largest calibre, vehicle-mounted weapons in the Imperial
arsenal, and the Mk. V's turret ring can barely support its immense weight.
With it, however, the "Lion" can pierce 445mm of armor at a optimum
distance of 4.2 km. To put that into perspective, most New Republic
vehicles have a frontal armor of about 185mm. This cannon is one of the
most accurate weapons available to Imperial units, however adds to the
Mk. V's already astronomical cost.

Fortunately for the New Republic, Imperial ground forces only managed to
recieve 283 of these vehicles (a result of intense convoy raiding and cache
bombing conducted by Republic fighter-bombers). However, those few tanks
that did reach Imperial Remnants forces often dominated entire battlefields
at a time, some "Lions" often destroying 15 to 20 tanks during the course of
one battle.

Model: Ubrikkian Industries I-Mk. V "Lion" Heavy Repulsortank
Type: Battlefield superiority repulsortank
Scale: Speeder
Length: 12.75 meters
Skill: Repulsorlift operation: "Lion"
Crew: 2, gunners: 3
Crew Skill: Varies
Cargo Capacity: 150 kilograms
Cover: Full
Altitude Range: Ground - 3.5 meters
Cost: Not available for sale
Maneuverability: 1D
Move: 80; 230 km/h
Body Strength: 7D+2
        Passive: 25/0D
        Search: 75/2D
165mm High-Velocity Massdriver Cannon
        Fire Arc: Turret
        Crew: 2
        Scale: Walker
        Skill: Vehicle firearms
        Ammo: 45 rounds
        Fire Control: 1D+1
        Range: 25-405/2.15/4.2 km
        Damage: 8D+2
2 Heavy Anti-Armor Missile Packs
        Fire Arc: Front/Left (1); Front/Right (1)
        Crew: 1
        Scale: Walker
        Skill: Missile weapons
        Ammo: 4 (2 missiles per laucnher)
        Fire Control: 1D+2
        Range: 35-185/685/1.25 km
        Damage: 3D+2
Concussion Grenade Launcher
        Fire Arc: Front
        Crew: 1
        Skill: Missile weapons
        Fire Control: 1D
        Range: 1-50/100/200
        Damage: 3D
2 RB-23 Medium Repeating Blasters
        Fire Arc: Front (1); Rear (1)
        Crew: 2 (1 per repeating blaster)
        Scale: Character
        Skill: Vehicle blasters
        Ammo: 750 (per repeating blaster)
        Fire Control: 1D
        Range: 3-75/375/575
        Damage: 7D
RB-27 Medium Repeating Blaster
        Fire Arc: Front, Left and Right
        Crew: 1
        Scale: Character
        Skill: Vehicle blasters
        Ammo: 1250
        Fire Control: 1D+1
        Range: 3-85/475/675
        Damage: 7D+2
        Game Notes: The RB-27 is mounted on top of the vehicle, just
                    outside the hatch, as a limited means of anti-
                    starfighter defense. Cover for anyone using the
                    RB-27 becomes 1/2.
Game Notes:
   Fuel Consumtion: The Mk. V "Lion" consumes fuel at an almost
   voracious rate. If a Mk. V has been operating or running for four
   standard hours, it has become depleted of it's primary fuel tank and
   switches into an auxilary fuel reserve that has enough fuel for
   another half hour. The Mk. V needs to be competely refueled at the
   end of this period, otherwise the "Lion" shuts down and cannot move
   until refueled (although battery power is able to operate some
   weapon systems and the vehicle's radio/transmitter).

   RTD-114: Mk. Vs' are equipped with highly secretive and highly
   efficient RTD-114 radio transmission discrimination devices.
   See "RTD-114 Radio Discriminator" stats for a complete    

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