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Section of Site: Vehicles D6Belongs to Faction: IndependentSubtype: RepulsorliftEra: ImperialCanon: No

MetaCorp Hunter Killer

The HK-12 Hunter Killer is an awesome assault speeder which primary use
is as a tank destroyer. Its secondary use is as a bunker buster. The
HK-12 is often found in pairs, patrolling high above open roadways or
fields. And it is not uncommon to find one escorting a motorized
infantry company. The tactics of the HK-12 are simple "Take them out
from a distance" is the phrase commonly heard by new HK-12 pilots.
Although, for effective use with the powerful 'Puncturer' cannon, the
HK-12 will make strafing runs on tank columns or armored convoys.

The HK-12 is one of the fastest air-speeders in the MetaCorp Armed
forces, when it's foldable assault wings are tucked inside it's belly,
the HK-12 can traverse to speeds up to 1,300 kmh. Pilots almost never
pull any combat maneuvers when flying at these speeds, and will most
likely bring their ship back down to a 450 kmh speed when they unfold
their missle launching wings to engage a target. None of the missles
can be fired while the HK-12's wings are folded in, but the Puncturer
cannon can be used, since it is located on the nose of the craft,
beneath the cockpit section.

It takes 2 men to fly the HK-12, the pilot performs maneuvers, and the
gunner aquires target locks and operates weapons control. The gunner sits
behind the pilot, back faced to him much like the Alliance's combat
airspeeder. If the gunner is killed in action, then weapons control can be
handled by the pilot, it's just not as convienient.

Model: MetaCorp Industries HK-12 "Armor Vapor" Hunter Killer
Type: Airspeeder Hunterkiller
Scale: Speeder
Skill: Repulsor lift Operation: MetaCorp HK-series Hunter Killer
Crew: 2
Crew Skill: Repulsorlift operation 4D, vehicle blasters 4D, Sensors 4D,
            Missle Weapons 4D
Cargo Capacity: 1 metric ton
Cover: Full
Cost: 80,000 (new)
Maneuverability: 2D+2
Move/Attack wings out: 120; 450 kmh
Move/Attack wings in: 450 ; 1300 kmh
Altitude Range: 10,000 meters
Body: 4D+2
        Passive: 2.5km/1D
        Search: 5km/2D
        Focus: 20m/4D
6 Air-to-Surface Anti-Tank 'Ultra' Missles
        Fire Arc: Front
        Skill: Missle Weapons
        Fire Control: 4D
        Range: 20-100/500/1km
        Damage: 8D
4 Air-to-Surface Anti-Tank 'Cleansing' Missles
        Fire Arc: Front
        Skill: Missle Weapons
        Fire Control: 4D
        Range: 20-100/400/800
        Damage: 6D+2
Puncturer Blaster Cannon
        Fire Arc: Front
        Skill: Vehicle Blasters
        Fire Control: 2D
        Range: 10-50/100/400
        Fire Rate: 5
        Damage: 4D

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