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Sienar Fleet Systems TIE/sk x1 experimental air superiority fighter

Sienar Fleet Systems TIE/sk x1 experimental air superiority fighter




Section of Site: Vehicles D20Belongs to Faction: IndependentSubtype: RepulsorliftEra: ImperialCanon: No

Crowd Breaker Riot Control Vehicle

The Crowd Breaker was also made from design concepts within
the Corporate sector. Elvar saw ESPOs as the most brutal law
enforcement agents in the galaxy and wished to make sure his
gear was up to their standards. The vehicle moves the riot
control officers to the scene quickly and then clams up and
becomes a fortress.

The vehicle has several weapons to disperse the crowd, most
of which are defensive. Dozens of steam jets blast high
temperature steam at anyone close enough to the vehicle and
stun panels on the outside of the craft provide a surprise
to anyone who is foolish enough to touch the craft. The craft
also has glop grenades to trap rioters under masses of
coagulant and blaster cannons for when the situation gets
really bad.

Craft: Nerical Xr-32 Crowd Breaker Riot Control Vehicle
Class: Speeder [Ground]
Size: Garguantuan (17.4 m long)
Passangers: 10 (troops)
Cargo Capacity: 1 ton
Speed: 70 m
Max Velocity: 200 km/h
Cost: 38,000
Crew: 2 (Skilled +4)
Initiative: +0 (-4 size, +4 crew)
Maneuver: +0 (-4 size, +4 crew)
Defense: 11* (-4 size, +5 armor)
Shield Points: 0
Hull Points: 50 (DR 5)
*Provides full cover to crew and passangers.
  2 Heavy Laser Cannons
    Fire Arc: Turret
    Attack Bonus: +2 (-4 size, +2 crew, +2 fire control)
    Damage: 5d8
    Range Increments: 200 m
  Medium Repeating Blaster
    Fire Arc: Forward/back/left
    Attack Bonus: +1 (-4 size, +2 crew, +1 fire control)
    Damage: 5d4
    Range Increments: 50 m
  Glop Grenade Launcher
    Fire Arc: Forward/back/right
    Attack Bonus: +2 (-4 size, +2 crew, +2 fire control)
    Damage: see glop grenade stats
    Range Increments: 20 m
  Steam Jets
    Fire Arc: Entire surface of the vehicle
    Damage: 3d8
    Range Increments: 0.2 m
  Stun Panels
    Fire Arc: Entire surface of the vehicle
    Damage: 2d4 to 5d8 (stun DC 10 to DC 25)
    Range Increments: Contact

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