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Section of Site: Weapons D6Belongs to Faction: IndependentSubtype: WEAPONSEra: ImperialCanon: Crossover

Model: BlasTech Munitions M76 & Sniper & Night Vision Models
Type: Gas-Operated Repeating Slugthrower
Scale: Character
Skill: Firearms (S) M76
Ammo: 10 (Per Feed Device)
Crew: 1
Cover: None
Cost: 3000/4500 Sniper/5500 Night Vision
Availability: 4, X
Fire Rate: 1/10
Range: 4-40/320/800(Optics Only)
Fire Control: 0D
Damage: 4D+2 Single Fire/Burst (5-6 Shots) in/or Full Auto Fire (10 Shots)
Body: 0D
Game Notes:
A burst in/or Full Auto mode, fires a burst (5-6) can do from cover or 30 rounds NO COVER and cannot dodge. Once a hit is established, all following shots against nearby (1 meter) targets are one difficulty lower. No other action can be done this round while in burst or full auto fire mode.

Sniper & Night Vision Model: Has an added telescopic mounting bracket system that can be added at any time as all rifles were built with an integral rail for the bracket system at the factory.


Model: BlasTech Munitions Telescope & Mounting Bracket
Type: x4 Magnification Range Finder & Bullet Cam
Scale: Character
Cost: 1500
Availability: 4, X
Range: 4-40/320/800
Fire Control: +2D to aiming

Model: BlasTech Munitions Gen II Night Vision Telescope & Mounting Bracket
Type: x5 Magnification (No Range Finder)
Scale: Character
Cost: 2500
Availability: 4, X
Range: 100/500
Fire Control: +1D+2 to aiming (Night Conditions Only)

Model: BlasTech Munitions Suppressor
Scale: Character
Cost: 3550
Availability: 4, X
Range: 100
Fire Control: 0D
Game Notes: Sound/Flash Suppressors: Difficulty to Perception rolls to hear/see the weapon being used raise by 2 Levels.

Device should be used with Subsonic Munitions, Regular Sonic Munitions will degrades integrity & suppression rapidly.

Model: BlasTech Munitions Feed Devices & Pouch Set
Scale: Character
Ammo: 40 (x10 Per Feed Device, Holds x4 Feed Devices)
Cost: 550 (Pouch w/Fully Loaded Feed Devices)
Availability: 4, X

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