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Section of Site: Starships D6Belongs to Faction: Old RepublicSubtype: CapitalEra: Old RepublicCanon: No

Corellian Starfire Battlecruiser

The Corellian Starfire once served the Republic with dignity for over a century
until its eventual decommisionment. It was the pride of the fleet, wielding an
impressive array of weaponry designed to be implemented against any space-bound

A combination of turbolaser cannons and batteries for both ship-to-ship combat
and planetary bombardment combined with six anti-starfighter concussion missile
batteries made the Starfire so successful that it didn't take long before the
Republic had them deployed to every sector of controlled space.

Massive Corellian ion drives and maneuvering thrusters made the Starfire one of
the more agile starships of its size. The Class Four hyperdrive was standard of
the era in which it was designed, allowing it to conduct interstellar travel in
what was once considered optimal time.

Extensive shielding and reinforced hull armor combined with ingenious system
placement and routing gave the vessel an uncanny ability to absorb impressive
amounts of fire with only minimul to moderate damage. It wasn't an uncommon
sight for a Starfire to continue fighting even with extensive damage to what was
widely considered critical areas.

The Starfires were slowly brought out of service more than a century following
their debute as the Republic moved toward its next generation of warships. Some
were sold off to private institutions such as major corporations and planetary
militias while the majority of the Starfires were scrapped or converted into
troop and cargo transports.

Introduced: 900 years prior to the Battle of Yavin

Model: Corellian Engineering Corporation's Starfire
Type: Heavy battlecruiser
Scale: Capital
Length: 498 meters
Skill: Capital ship piloting: Starfire battlecruiser
Crew: 8,152; gunners: 117; Skeleton: 829/+15
Crew Skill: Astrogation 3D+2, capital ship gunnery 4D, capital ship
            piloting 4D
Passengers: 200 (troops)
Cargo Capacity: 13,600 metric tons
Consumables: 2 years
Cost: Not available for sale
Hyperdrive Multiplier: x4
Hyperdrive Backup: x28
Nav Computer: Yes
Maneuverability: 1D
Space: 5
Hull: 4D+2
Shields: 1D+2
        Passive: 30/0D
        Scan: 55/1D
        Search: 120/2D
        Focus: 4/3D
12 Turbolaser Cannons
        Fire Arc: 2 front, 5 left, 5 right
        Crew: 2
        Skill: Capital ship gunnery
        Fire Control: 2D+1
        Space Range: 3-15/35/75
        Damage: 2D
15 Quad Turbolaser Cannons
        Fire Arc: 5 front, 5 left, 5 right
        Crew: 3
        Skill: Capital ship gunnery
        Fire Control: 2D
        Space Range: 3-20/40/80
        Damage: 4D
10 Turbolaser Batteries
        Fire Arc: 5 left, 5 right
        Crew: 3
        Skill: Capital ship gunnery
        Fire Control: 1D
        Space Range: 3-10/30/60
        Damage: 7D
6 Concussion Missile Launchers
        Fire Arc: 1 front, 2 left, 2 right, 1 back
        Crew: 3
        Scale: Starfighter
        Skill: Capital ship gunnery
        Fire Control: 1D
        Space Range: 5-13/20/45
        Atmosphere Range: 500-1.3/2/4.5 km
        Damage: 6D

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