Site Stats:

9687 Stats in 31 Categories

Search Stats:

Latest Youtube Video:

Social Media:

@_RPGGamer Main Menu
        Old Updates
RPG Tools
        Random Dice Roller
        Star Wars Name Generator
        CEC YT-Ship Designer
        Ugly Starfighter Workshop
Mailing List
Mailing List
RPG Hints
        House Rules
        Game Ideas
Dungeons & Dragons
The D6 Rules
        Quick Guide to D6
        Expanded D6 Rules
Star Wars D/6
        The Force
        Online Journal
        Adventurers Journal
        GM Screen
        NPC Generator
Star Wars Canon
        Rise of the Empire
        Imperial Era
        Post Empire Era
Star Wars D/20
        The Force
        Online Journal
StarGate SG1
Buffy RPG
Babylon 5
Star Trek
Lone Wolf RPG

Other Pages within
Sylvar (Cathar Jedi)

Sylvar (Cathar Jedi)
Nho-Apakk (Ewok Warrior)

Nho-Apakk (Ewok Warrior)
Nik Hepho (Britarro Bounty Hunter)

Nik Hepho (Britarro Bounty Hunter)


Section of Site: Starships D20Belongs to Faction: Old RepublicSubtype: CapitalEra: Old RepublicCanon: No

Protector II Light Destroyer

At a time when Dreadnaught heavy cruisers ruled the spacelanes and dominated
the Republic Fleet, there were a number of other cruisers in service which
served the same purpose as the mighty Dreadnaught. Rendili's Protector series
of light star destroyer was almost as successful as the Dreadnaught itself.

The Protector was designed using a radical new wedge shape, which would later
be incorporated into Rendili's Victory star destroyers and even later in all
of the Empire's star destroyers. This wedge shape made the Protector highly
recognizable across the galaxy.

The Protector II variant would prove to not only be an upgrade of the original
Protector, but a ship capable for performing a much broader range of mission
profiles. With the addition of a small hangar to house a squadron of fighters,
the Protector no longer required a dedicated carrier escort - thus creating a
ship capable of operating on its own for extended periods.

While built off of the basic spaceframe of the original Protector, the Protector
II featured an extended superstructure, heavy armor and more powerful shield

Designers, seeing the vulnerability of the original Protector to fighter attack,
installed twenty laser cannon emplacements along the ship as well as improving
upon aft firepower.

The increased size of the superstructure provided an alternative location for
barracks inside of the vessel, clearing up space for storage of additional
consumables. This allowed the Protector II to operate in deep space for up to
two full years without resupply.

With all of the armor and shield enhancements, the expanding of the superstructure
and the power drain of additional weapons emplacements, the maneuverability and
speed of the Protector II was significantly less than the original Protector.
This placed the Protector II in the same class of vessel as the Dreadnaught.
However, the Republic Navy opted to continue using it in the role of a light
destroyer rather than of a main line heavy cruiser.

This second design variant of the Protector would be manufactured in moderate
numbers and be deployed in Republic fleets across the galaxy, usually filling
in the same role that a Dreadnaught served. With the introduction of the Victory
some years later, Rendili would cease manufacture of the Protector.

Era Introduced: 90 years prior to the Battle of Yavin

d20 Stats:

Craft: Rendili StarDrive's Protector II
Class: Capital
Cost: Not available for sale
Size: Huge (500 meters long)
Crew: Minimum 5,000, maximum 10,000 (Skilled +4)
Passengers: 500 (troops)
Cargo Capacity: 2,000 metric tons
Consumables: 2 years
Hyperdrive: x2 (backup x14)
Maximum Speed: Cruising
Defense: 18 (-2 size, +10 armor)
Shield Points: 230
Hull Points: 500
DR: 20

Weapon: Turbolaser cannons (10)
Fire Arc: 2 front, 3 left, 3 right, 2 back
Attack Bonus: +8 (-2 size, +4 crew, +6 fire control)
Damage: 2d10x5
Range: PB -4, S -2, M/L +0

Weapon: Quad turbolaser cannons (18)
Fire Arc: 4 front, 7 left, 7 right
Attack Bonus: +6 (-2 size, +4 crew, +4 fire control)
Damage: 4d10x5
Range: PB -4, S -2, M/L +0

Weapon: Turbolaser batteries (10)
Fire Arc: 4 front, 2 left, 2 right, 2 back
Attack Bonus: +4 (-2 size, +4 crew, +2 fire control)
Damage: 7d10x5
Range: PB -4, S -2, M +0, L n/a

Weapon: Laser cannons (20)
Fire Arc: 5 front, 7 left, 7 right, 1 back
Attack Bonus: +6 (-2 size, +4 crew, +4 fire control)
Damage: 4d10x2
Range: PB -4, S -2, M/L n/a

Starfighter Complement:
        12 Z-95 Headhunters

Comments made about this Article!

There are currently no comments for this article, be the first to post in the form below

Add your comment here!

Your Name/Handle:

        Add your comment in the box below.

Thanks for your comment, all comments are moderated, and those which are considered rude, insulting, or otherwise undesirable will be deleted.

As a simple test to avoid scripted additions to comments, please select the numbers listed above each box.

Page designed in Notepad, Logo`s done in Personal Paint on the Commodore Amiga
All text and stats by Ryan Matheny, HTML and logos done by FreddyB
Images stolen from an unknown website at some remote time in the past.
Any complaints, writs for copyright abuse, etc should be addressed to the Webmaster FreddyB.