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Geonosian Brain Worm

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Section of Site: Starships D6Belongs to Faction: IndependentSubtype: CapitalEra: New RepublicCanon: No

NovaStorm Command Frigate

The Nova-Storm command ship is a mobile fortress from which military leaders
can direct the battle. The ship has heavy combat grade armor, a backup shield
generator and a large arsenal of weapons. The ship is not meant to be a heavy
assault ship though. It's meant to be able to stand back and direct while managing
to hold off offensives against it. The ship has an expensive state-of-the-art
communications array, a high grade sensor package, and an advanced tactical
display system which feeds statistics on the force's ships, their positions
and such as well as displaying estimated statistics on enemy ships. The Nova-
Storm was originally going to be named the Endurance-class Command Cruiser but
the designer of the Nova-fury class gunship was assassinated by MetaCorp commandos
and the name was changed as part of a gesture of respect.

Craft: RanCorp NovaStorm Command Frigate
Type: Command Ship
Scale: Capital
Length: 4,500 meters
Skill: Capital Ship Piloting: Nova-Storm
Crew: 180,000 Gunners: 933; Skeleton: 40,000/+10
Crew Skill: Capital Ship Piloting 7D, Capital Ship Shields 5D, Capital
            Ship Gunnery 7D, Astrogation 6D, Sensors 8D, Communications 7D
            (crew not included)        
Passengers: 8,000 (troops)
Cargo Capacity: 100,000 metric tons
Consumables: 5 Years
Cost: 2.5 million credits
Hyperdrive Multiplier: x2
Hyperdrive Backup: x6
Nav Computer: Yes
Maneuverability: 0D
Space: 5
Hull: 6D+2
Shields: 3D (main) 2D (backup)
        Passive: 150/2D
        Scan: 250/4D
        Search: 400/5D+2
        Focus: 15/7D
Communications Array:
        +2D to all comunications rolls. Has a near instantaneous broadcast
        speed for range of 6 parsecs before it begins to lag.
75 Heavy Turbolaser Batteries
        Fire Arc: 25 Front, 25 Right, 25 Left,
        Crew: 2
        Skill: Capital Ship Gunnery
        Fire Control: 1D
        Space Range: 5-20/40/60
        Atmosphere Range: 10-20/80/120 km
        Damage: 10D
100 Turbolaser Batteries
        Fire Arc: 25 Front, 25 Left, 25 Right, 25 Back
        Crew: 2
        Skill: Capital Ship Gunnery
        Fire Control: 1D
        Space Range: 3-15/35/75
        Atmosphere: 6-30/70/150 km
        Damage: 7D
80 Ion Cannons
        Fire Arc: 20 Front, 20 Right, 20 Left, 20 Back
        Crew: 1
        Skill: Capital Ship Gunnery
        Fire Control: 4D
        Space Range: 1-10/25/50
        Atmosphere Range: 2-20/50/100 km
        Damage: 6D
8 Tractor Beam Projectors
        Fire Arc: 2 Front, 2 Right, 2 Left, 2 Back
        Crew: 1
        Skill: Capital Ship Gunnery
        Fire Control: 4D
        Space Range: 1-5/15/30
        Atmosphere Range: 2-10/30/60 km
        Damage: 9D

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