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Section of Site: Starships D6Belongs to Faction: IndependentSubtype: CapitalEra: New RepublicCanon: No

Cobra-Class Strike Frigate

The Cobra-class Strike Frigate was designed for transporting one to two
mobile suite squadrons to a target area, hitting the target, and then either
holding the area until reinforcements arrive, or jumping into hyperspace.
These ships are entirely capable of operating alone, but can also be
integrated into a larger fleet.  The first 9 of these ships formed the 45th
Independent Strike Group.  So far, 3 other Strike Groups have been formed,
based on the success of the original.  Wreaking havoc amongst the enemy in
the Aldereenia system, these Groups are now being move to other areas of

Craft: Sienar Fleet Systems Cobra-class Strike Frigate
Type: Autonomous strike ship
Scale: Capital
Length: 500m
Skill: Capital Ship Piloting: Cobra
Crew: 4,516 Gunners: 132 Skeleton: 1542/51+
Crew Skill: Astrogation 5D; Capital Ship Piloting 6D; Capital Ship Shields
5D+1; Capital Ship Gunnery 5D+2; Sensors 5D.
Passengers: 94 (troops)
Cargo Capacity: 1236 metric tons
Consumables: 1 year
Hyperdrive Multiplier: x .7
Hyperdrive Backup: x5
NavComputer: Yes
Manueverability: 3D
Space: 10
Hull: 3D+1
Shields: 4D+2
           Passive: 60D/0D
           Scan: 95D/1D+1
           Search: 130D/2D+2
           Focus: 165D/4D+1
40 Turbolaser Batteries
         Fire Arc: 12 front, left, right, 4 rear
         Crew: 2
         Skill: Capital Ship Gunnery
         Fire Control: 1D
         Space/Orbit Range: 3-15/35/75; 6-30/70/150 km
         Damage: 7D
16 Quad Laser Cannons
         Fire Arc: 4 front, left, right, rear
         Crew: 2
         Skill: Capital Ship Gunnery
         Fire Control: 3D
         Space/Orbit Range: 2-10/25/50; 4-20/50/100 km
         Damage: 5D
2 Tractor Beam Emplacements
         Fire Arc: 1 front, 1 rear
         Crew: 4
         Skill: Capital Ship Gunnery
         Fire Control: 3D+2
         Space/Orbit Range: 1-5/15/30, 2-10/30/60 km
         Damage: 6D
4 Concussion Missile Launchers
         Fire Arc: 2 left, 2 right
         Crew: 3
         Skill: Capital Ship Gunnery
         Fire Control: 4D+1
         Space/Orbit Range: 1-8/16/35, 2-16/32/70 km
         Damage: 9D

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