Site Stats:

9672 Stats in 31 Categories


Search Stats:


Latest Youtube Video:

Social Media:

@RPGGamer.org

@_RPGGamer


RPGGamer.org Main Menu
Home
        Editorials
        Old Updates
RPG Tools
        Random Dice Roller
        Star Wars Name Generator
        CEC YT-Ship Designer
        Ugly Starfighter Workshop
Youtube
Mailing List
Patreon
Mailing List
Reviews
RPG Hints
        Adventures
        House Rules
        Game Ideas
Dungeons & Dragons
The D6 Rules
        Quick Guide to D6
        Expanded D6 Rules
Star Wars D/6
        Campaign
        Starships
        Vehicles
        Equipment
        Weapons
        Droids
        Planets
        Characters
        Creatures
        Races
        The Force
        Supplements
        Online Journal
        Adventurers Journal
        GM Screen
        Hardware
        NPC Generator
Star Wars Canon
        Rise of the Empire
        Imperial Era
        Post Empire Era
Star Wars D/20
        Starships
        Vehicles
        Equipment
        Planets
        Characters
        The Force
        Supplements
        Online Journal
Warhammer
StarGate SG1
Buffy RPG
Babylon 5
Farscape
Slaine
Star Trek
Lone Wolf RPG
Exalted
Earthdawn


Other Pages within RPGGamer.org:
Nari (Human Jedi Knight)

Nari (Human Jedi Knight)
The Rolling Gales

The Rolling Gales
Leffingite

Leffingite
Major Palo Torshan (Human Rebel Security Officer)

Major Palo Torshan (Human Rebel Security Officer)

Section of Site: Characters D6Belongs to Faction: The Bad BatchSubtype: Non-Player CharacterEra: ImperialCanon: Yes




Name: Hunter
Homeworld: Kamino
Born: Kamino
Species: Human (Genetically defective clone)
Gender: Male
Height: 1.8 meters
Hair color: Dark brown
Eye color: Brown
Skin color: Tan

Dex: 3D
         Blaster: 6D
         Dodge: 6D
         Brawling Parry: 5D
         Melee Weapons: 6D+2
         Melee Parry: 6D+1
         Vehicle Blasters: 4D+1
Know: 3D
         Planetary Systems: 4D+2
         Streetwise: 5D
         Survival: 6D
         Tactics: 6D+1
Mech: 3D
         Astrogation: 3D+2
         Repulsorlift Operation: 4D
         Space Transports: 5D
         Starship Gunnery: 4D+2
Perc: 5D
         Command: 6D+1
         Hide: 6D
         Search: 8D+1
         Sneak: 7D+1
Str: 3D
         Brawling: 5D
         Climbing/Jumping: 6D
Tech: 3D
         First Aid: 4D+1
         Security: 4D

Move: 10
Size: 1.5-2.0 meters tall
Force Sensitive: No
Force Points: 4
Dark Side Points: 0
Character Points: 14

Equipment:
         Modified Katarn-Class Clone-Commando Armour (+2D+2 Physical, +1D+2 Energy, -2 Dexterity)
         2x DC-17 Hand Blasters (4D+1)
         Vibro knife (Str+2)
         DC-17m Commando Rifle . ((Rifle): 5D+2,  (Sniper): 7D, (Grenade): 8D/5D/2D))

Description: Hunter was a former clone commando sergeant who served as the commanding officer of Clone Force 99 in the Grand Army of the Republic during the Clone Wars, fought between the Galactic Republic and the Confederacy of Independent Systems. He was genetically altered to have heightened senses and commanded his comrades who had their own unique mutations, in what they called the "Bad Batch." Other members of the squad included Wrecker, Tech, and Crosshair, and later, Echo.

In 19 BBY, Hunter and Clone Force 99 were recalled from an insurrection on Yalbec Prime to the planet Anaxes by Commander Cody, who along with Captain Rex was planning an infiltration of a Separatist Cyber Center to discover why Republic forces were strategically outmaneuvered in the battle there. In the mission, Hunter demonstrated his squad's aggressive methods, leading full frontal charges and earning the respect of Captain Rex. After successfully infiltrating the Cyber Center, Rex and Tech discovered that their strategies had been compromised by Echo, a long-lost Advanced Recon Commando. Clone Force 99 joined Rex and Anakin Skywalker's mission to find Echo on Skako Minor. After rescuing Echo and facilitating the demise of Separatist Admiral Trench, Hunter extended an offer to the cybernetically-enhanced clone to join his crew, which Echo accepted.

Most of the members' mutations and the ordeal Echo suffered prior to joining caused their inhibitor chips to fail, meaning Clone Force 99 was able to disobey Order 66. With the Proclamation of the New Order and the rise of the Galactic Empire from the shell of the Republic, Clone Force 99ā€”with the exception of Crosshair, whose chip had functioned properlyā€”defected with a child named Omega, and Admiral Wilhuff Tarkin ordered that they be hunted down.

Personality and traits
Hunter was the nickname of a clone commando whose serial number remained a secret, not being told to others. A little gruff, but not unfriendly, Hunter habitually expressed himself in straight words, although, at times, he did show a sense of humor. Hunter was described as strong and stoic. During the battle of Anaxes, Hunter played a role as a mediator between the regular clones, such as Jesse and Rex, and the members of Clone Force 99. The sergeant had to deescalate rising tensions that resulted in physical actions, reminding the clones that they were on the same side.

When Order 66 was initiated, Hunter was reluctant to follow it, and tried to keep the young Padawan Caleb Dume safe from the other clones. He was initially annoyed by the young enhanced clone Omega, warning her to stay away from them since the squad was "nothing but trouble." However, Hunter took a liking to her and insisted on returning to Kamino to retrieve her even though it placed his squad at great risk, saying she was one of them. Hunter would then develop a strong bond with Omega, becoming very protective and acting as a parental guardian towards her.

Hunter demonstrated a strong sense of morality and knowledge of right and wrong, to the point of disobeying orders he felt were unjust. When Crosshair, one of Clone Force 99's members, turned on his own team and berated them for letting Caleb Dume live, Hunter responded without hesitation that he did what he felt was right. Similarly, he refused to eliminate the "insurgents" that Tarkin sent them to eliminate on Onderon, because they were civilians and refugees, not soldiers.

Hunter's appearance, unlike that of other members of Clone Force 99, closely resembled that of regular clone troopers and of his progenitor Jango Fett. Other clone troopers such as Jesse could not identify his distinctions from a regular clone trooper by comparison to the rest of Clone Force 99.

The entire left side of Hunter's face was tattooed with half of a skull. He had longish dark brown hair, and wore a red bandana at most times with a small white skull symbol.

Skills and abilities
Hunter's mutations granted him enhanced senses that allowed him to perceive electromagnetic frequencies, which meant while maps of enemy-controlled regions may be wrong, he rarely was. His mutation was especially useful during the Clone Wars to track droids' electromagnetic fields. Hunter was an agile fighter, able to perform flips and kicks while coordinating his blaster-fire and strikes with his weapons. He was incredibly skilled with a number of weapons, but his favorite was his vibro-knife.

Equipment
In combat, Hunter regularly utilized a DC-17 hand blaster, a DC-17m Interchangeable Weapon System, a vibro-knife, and during a mission in Corellia he carried another DC-17 hand blaster. He also demonstrated familiarity with weapons employed by enemy combatants, in particular, the E-5 blaster rifle and the DC-15a blaster carbine. Although combat-proficient with blasters, the sergeant preferred to engage opponents with his knife at close quarters. As an experimental clone commando, he wore a set of modified Katarn-class Commando Armor. Hunter also wore a green tunic to blend himself amongst civilians.

A few months following the bombardment on Kamino, Hunter alongside the rest of the squad had a new paint job for their armors. Hunter had a lot more color variety on his armor with stripes of orange and blue, further disassociating his past life as a soldier.


Comments made about this Article!



05/May/2023 04:10:51 Posted by josejay00@gmail.com

You have Hunter's blasters 5D damage, but Crosshair's are 4D+1


05/May/2023 04:15:58 Posted by josejay00@gmail.com

Tech's blasters are 4D+1 also


05/May/2023 07:29:56 Posted by Freddy

You're quite right, where I was changing the weapons on the old version, I updated the name but not the damage.

Fixed.


08/May/2023 05:19:12 Posted by David Gipe

If I may recommend, putting in a note that includes there super powers as presented at their introduction for ease of use/option? Personally, like you've noticed, their powers have been hit with a nerf bat; I don't think they should of done that. It would just require an increase of competence and cleverness of their foes along with enemy teamwork. It also would of showed just why their success rate was so high and of made Crosshair as a foe even more frightening and threatening. Thanks for Reading.


09/May/2023 07:39:29 Posted by Freddy

The older versions are still on the site, so there's options there for anyone that wants them.
Do you think I should link to each on the pages, to make people aware of this though?


Next Page
Add your comment here!

Your Name/Handle:

        Add your comment in the box below.



Thanks for your comment, all comments are moderated, and those which are considered rude, insulting, or otherwise undesirable will be deleted.

As a simple test to avoid scripted additions to comments, please select the numbers listed above each box.
1
4
8
5
8



Stats by FreddyB, Descriptive Text from WookieePedia.
Image copyright LucasArts.
Any complaints, writs for copyright abuse, etc should be addressed to the Webmaster FreddyB.