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Name: Typhoon Battle Ship
Type: Zenid Defence Typhoon Class Battle Ship
Scale: Capital
Length: 1.2 Kilometers
Skill: Capital Ship Piloting; Typhoon
Crew: 32,000, Skeleton; 8,000/+10
Passengers/Troops: 8,000
Consumables: 2 Years
Cost: 1.7 Million (used)
Cargo Capacity: 12,000 tons
Hyperdrive Multiplier: x6
Hyperdrive Backup: x24
Nav Computer: Yes
Space: 3
Hull: 10D
Shields: 2D
         Passive: 25/0D
         Scan: 50/1D
         Search: 75/2D
         Focus: 5/3D

Fighters: 6
Transports: 3

         24 Concussion Missile Launchers (6 missiles each)
                 Fire Arc: Turret
                 Scale: Capital
                 Fire Control: 1D
                 Space: 1/3/7
                 Atmosphere Range: 50-100/300/700m
                 Damage: 7D
         32 Turbo Lasers
                 Scale: Capital
                 Fire Arc: 16 Left, 16 Right
                 Fire Control: 2D
                 Space: 3-15/36/75
                 Atmosphere Range: 6-30/72/150km
                 Damage: 5D

Description: The Typhoon Class Battle Ship from Zenid Defence is a design from the Old Republic, designed and built in the years before stabilty reigned across the Republic, these vessels were sold to anyone who could afford a vessel of this power for their defence. Although slow, the powerful weaponry, arranged in fields of fire to the ships sides as was common during this era, gives the vessel overwhelming advantage in conflicts of its time. The Concussion Missiles especially gave the vessel the ability to hammer opponents, and although limited by ammunition to a far greater degree than newer designs, the Typhoon was perhaps the most decisive combat vessel of its time. The main disadvantage of the Typhoon class, is its total inability to fight Starfighters, and its poor sensor range. Few of these vessels survive, but their size and tough armour make them prime candidates for refitting into front line combat vessels once more.

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Text completely by FreddyB. Image is by "Bob the Dinosaur", copyright resides with him.
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