RPGGamer Menu
Home
        Editorials
        Old Updates

GM Tools

Reviews

RPG Hints
        Adventures
        House Rules
        Game Ideas

The D6 Rules
        Quick Guide to D6

Star Wars D/6
        Campaign
        Starships
        Vehicles
        Equipment
        Planets
        Characters
        The Force
        Supplements
        Online Journal
        GM Screen
        Hardware
        NPC Generator

Star Wars Canon
        Rise of the Empire
        Imperial Era
        Post Empire Era

Star Wars D/20
        Starships
        Vehicles
        Equipment
        Planets
        Characters
        The Force
        Supplements
        Online Journal

Warhammer
StarGate SG1
Buffy RPG
Babylon 5
Farscape
Slaine
Star Trek
Lone Wolf RPG
Exalted
Earthdawn




Name: Gorilion
Type: Territoral Primate

Dexterity: 3D
Perception: 2D+1
Strength: 7D

Special Abilities
         Four Arms: The Gorilion has 4 arms allowing it to do a more things at one time than a creature with less limbs, the Gorilion therefore ignores all penalties for its first extra action in each round.
         Claws: Str+1D damage in combat, also +2D to climbing skill.
         Fangs: Str+2 damage.
         Infra Red Visual Spectrum: +2D to search, plus the Gorilion ignores all penalties for darkness.

Move: 9
Size: 3m

Description: Although Gorilions are herbivores, they are extremely territorial and will tear to pieces any creatures that penetrate their territory. Although these creatures have spread to a number of worlds, they are still only found in forested or jungle areas, usually in tropical weather conditions. They mate for life, and family groups remain close even after the cubs have grown to adulthood, forming simple groups of families consisting of up to 2 dozen members led by an alpha male. Although Gorilions can be extremely dangerous to those who accidentally stumble into their territory, they rarely stray from their claimed lands, so can actually co-exist with intelligent beings quite closely as long as they are allowed their own space. Various scientific attempts have been made to train and tame Gorilions, but they have failed due to the strong aggressive streak in their temperament, and although their pelts can fetch a small price, Gorilions are generally considered to be useless and not worth the effort of hunting, capturing or killing them.


Page designed in Notepad, logo`s done on Personal Paint on the Amiga.
Text completely by FreddyB. Image is from the Monster Manual and copyright resides with Wizards of the Coast.
Any complaints, writs for copyright abuse, etc should be addressed to the Webmaster FreddyB.



Comments made about this Article!



There are currently no comments for this article, be the first to post in the form below



Add your comment here!

Your Name/Handle:

        Add your comment in the box below.



Thanks for your comment, all comments are moderated, and those which are considered rude, insulting, or otherwise undesirable will be deleted.

As a simple test to avoid scripted additions to comments, please select the numbers listed above each box.
8
6
5
5
2