Retro RPG: Trinity
Trinity is a science fiction role-playing game published by White Wolf Game Studio in 1997.
White Wolf had a hole in their 1997 publishing schedule, so CEO Steve Wieck went to designer Andrew Bates to fill it; the result was a new game, ÆON (1997), which went from first conception to publication in just 10 months.[1]:222 ÆON was a science-fiction game intended to create a whole new trilogy of games, and although it used a variant of the Storyteller game system, ÆON was intended to appeal to a more action-oriented audience than the World of Darkness. ÆON ran into troubles almost immediately due to a lawsuit from Viacom who felt that it violated the trademark of their TV show, Aeon Flux (1991-1995); the names on the first printing of ÆON actually had to be stickered over with the game's new name, Trinity.
Trinity was first in the Trinity Universe series of games (the two others being Aberrant and Adventure!) sharing a common background and developing an alternate history of humanity through two centuries, and allowing players to play almost all genres of science fiction - from comic-book superhero action to cutting edge technothriller, space opera, and old fashioned pulp standards. Though it had a vocal fanbase the whole game line was discontinued due to low sales in 2001